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Search Results - 【W22.My】穀歌24小時快速收錄.250505102234

Event: Paramétrica D_O_F Enedi 2009
workshop de exploración formal y espacial usando algoritmos generativos integrando la optimizacion y fabricación en un mismo proceso. Para este taller se han seleccionado un conjunto de técnicas y estrategias para resolver problemas que hoy se presentan en el diseño y fabricación digital de formas complejas y euclidianas. Bajo dos entornos de trabajo, entre técnicas interactivas y soluciones algorítmicas, se examinan conceptos y casos de estudio que le permitirán al participante decidir como y en que momento estas tecnologías pueden ser utilizadas como aliadas en los procesos de diseño y fabricación. Tomando como plataforma básica Rhino, se explora y optimiza el diseño y fabricación de topologías complejas bajo los entornos de Grasshopper RhinoNest y RhinoCam. Paramétrica D_O_F pretende ahondar en el vinculo entre la industria, el mundo académico y la aplicacion profesional, a partir del desarrollo de sistemas de diseño digital y la fabricacion CNC. Para esta ocasión se suma Sabic Polymershapes,posibilitando la incorporación de la variable material dentro del diseño digital, agregando una nueva dimensión a las propuestas del workshop, de manera que estas se piensen, desarrollen y fabriquen en materiales Sabic con la tecnología Router CNC que disponen como empresa. El dia final, Parametrica.org en conjunto a Sabic Polymershapes, Enedi, Eximed y Mcneel LA nombrará un ganador para ser fabricado por Sabic Polymershapes Chile. Paramétrica D_O_F esta dirigido a profesores y alumnos pertenecientes al area de Diseño Digital de carreras como Arquitectura, Diseño Industrial, e Ingenierías. Tambien se hace extensiva esta invitación a Arquitectos, Diseñadores Industriales, e Ingenieros pertenecientes al sector publico y privado. Las vacantes para aplicar a este workshop son 40. Inscripciones: http://workshop.parametrica.org/ Sponsor: Sabic Polymershapes Chile Instructores: Rodrigo Culagovski www.culagovski.net Guillermo Parada www.gt2P.cl Diego Pinochet escripto.wordpress.com Mario Vergara sistemasderepresentacion2.wordpress.com Andres Gonzalez www.rhino3d.com Colaboran Jackie Nasser www.rhino3d.com Rafael De Molino www.tdmsolutions.com René Medel www.rhino3d.cl NelsonEbensperger www.revistambientes.cl Contacto e información: data@parametrica.org…
Added by gt2p at 10:57pm on June 27, 2009
Event: Metabolic Structures
termedio a avanzado. 2013 | mayo 22, 23, 24 y 25. 20 Hrs. Horario: 18:00 – 22.00 Jueves, Viernes y Sábado de 8:00 a 15:00 Hrs. Instructor_ Arch. David Hernández Melgarejo. http://bioarchitecturestudio.wordpress.com Objetivos: El curso está dirigido a cada diseñador, ingeniero o arquitecto que quiere obtener una sólida base en modelado generativo y paramétrico dentro del flujo de trabajo en Rhinoceros. En el curso se explorarán y construirán estructuras en el espacio paramétrico, incorporando entidades geométricas (Curvas, Superficies, Puntos, etc…) y usando patrones algorítmicos para la generación de estructuras con metabolismos contextualizados. Cada paso será soportado con ejercicios que gradualmente incrementarán su complejidad. El alumno aprenderá cómo trabajar con asociación geométrica y parámetros. Para perfeccionar asociación geométrica – asociación entre partes, asociación dinámica – las formas geométricas son generadas al seguir la conexión lógica entre la parte geométrica y sus restricciones, dimensión paramétrica y él proceso dinámico del diseño: Estimulamos el pensamiento relacional para la construcción de Diseño y Arquitectura de alto desempeño. Resultados: Los participantes con éste entrenamiento obtendrán las siguientes fundamentos. ·         Generar aplicaciones orientadas al análisis, la optimización, documentación del diseño y fabricación.  Palabras clave: Diseño Computacional, Scripting, Rhinoceros 5.0 + Grasshopper, Parametrización, Análisis, Galapagos, Genetic Solver, Optimización, Fabricación Digital. Para mayor información: MArch. Kathrin Schröter. E-mail: kschroter@itesm.mx Dirección de Arquitectura. Oficinas de Aulas 1, segundo piso.…
Added by David Hernández at 2:39pm on April 26, 2013
Event: AA Athens Visiting School 2014
nteraction in the design of an enclosed volume.   Revolutions have occurred through architectural history and vary widely in terms of design methods and fabrication techniques. Focusing on inspiring natural form‐finding techniques, AA Athens VS works towards producing a large‐scale interactive prototype that alters in real‐time the perception of interior space.   Technology and architecture are coupled for the third year in Athens with a novel agenda of transforming an enclosed area and creating internal contrasting city‐life characteristics that transcend the local conditions. In collaboration with the National Technical University of Athens, Cipher City: Revolutions explores participatory design and active engagement modeling and continues building novel prototypes upon horizontal planes.   The toolset includes mainly ‐among others‐ Rhino Grasshopper, Processing and Arduino platforms. With the completion of the Programme participants receive the AA Visiting School Certificate. In 2013, the design agenda of AA Athens will connect with the agenda of AA Greece VS in the city of Patras. Participation in both Programmes will allow for a more extensive learning experience through additional tools like Autodesk Maya, Autodesk 3D Studio Max and more. Discounts The AA offers several discount options for participants wishing to apply as a group or participants wishing to apply for both AA Athens and AA Greece Visiting Schools: 1.       Standard application The AA Visiting School requires a fee of £600 per participant, which includes a £60 Visiting Membership. If you are already a member, the total fee will be reduced automatically by £60 by the online payment system. Fees are non-refundable. 2.       Group registration For group applications, there will be a range of discounts depending on the number of people in the group.  The discounted fee will be applied to each individual in the group. 1. 3-6 people group: £60 (AA Membership fee) + 540*0.75 = £465 (25 %) 2. 6-15 people group: £60 + 540*0.70 = £438 (30%) 3. more than 15 people group: £60 + 540*0.65 = £411 (35%) 3.       Participants attending AA Greece VS and AA Athens VS | 40% discount For people wishing to attend both AA Greece VS and AA Athens VS, a discount of 40% will be made for each participant. (The participant will pay the £60 membership fee only once.) £60 (AA Membership fee) + (540*0.60)*2 = £708   Eligibility The workshop is open to architecture and design students and professionals worldwide. Applications The deadline for applications is 24 March 2014. A portfolio or CV is not required, only the online application form and payment. The online application can be reached from: http://www.aaschool.ac.uk/STUDY/VISITING/athens Contact: Alexandros.Kallegias@aaschool.ac.uk…
Added by Alexandros Kallegias at 4:39pm on December 16, 2013
Event: AA Rio de Janeiro Infrastructure Padrão FIFA
Visiting School Rio de Janeiro will collaborate with the Centro Carioca de Design  with the support of Columbia University Studio X to investigate new possibilities for the urban infrastructure surrounding World Cup Stadiums. Nation-wide, there has been significant investment to build and renovate stadiums for the 2014 World Cup in order to meet the required standard FIFA regulations (‘Padrão FIFA’). At the same time, there has been a large public demand for equal investment into transport systems, public space, and public programs such as hospitals and schools.  The Visiting School will tap into the momentum of this movement, and promote a series of interventions within and around the World Cup structures, proposing new public programs and standards for their legacy.  Students can choose to focus directly on the Maracanã stadium in Rio de Janeiro, the venue for the Final match of the World Cup. The intense ten-day workshop will employ computational design and digital fabrication to introduce a design methodology that creatively automates and promotes transformation, mutation and complexity for these infrastructure interventions. Prominent Features of the workshop Teaching teamThe teaching team will include a mix of tutors from the Architectural Association, including Theodore Sarantoglou Lalis e Dora Sweijd (lassa-architects.com) of Diploma 17, and locally-based architects, urban-designers and experts, mediated by locally-based Visiting School directors, to promote cutting-edge innovative strategies informed by local political, economic and construction issues. Computational skillsThe workshop will teach advanced digital modeling and parametric design skills, no previous experience is needed. A group of specialist computation tutors will conduct an initial skills workshop and continue to assist throughout the workshop to develop the individual projects of the participants. Digital FabricationA series of physical models will be built using digital fabrication techniques that will be taught during the workshop, no previous experience is needed. Applications 1) You can make an application by completing the online application found under ‘Links and Downloads’ on the AA Visiting School page. If you are not able to make an online application, email visitingschool@aaschool.ac.uk for instructions to pay by bank transfer. 2) Once you complete the online application and make a full payment, you are registered to the programme. A CV or a portfolio is not required. The deadline for applications is 11thApril 2014. All participants travelling from abroad are responsible for securing any visa required, and are advised to contact their home embassy early. After payment of fees, the AA School can provide a letter confirming participation in the workshop. Fees The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting membership fee. Fees do not include flights or accommodation, but accommodation options can be advised. Students need to bring their own laptops, digital equipment and model making tools. Please ensure this equipment is covered by your own insurance as the AA takes no responsibility for items lost or stolen at the workshop. Eligibility The workshop is open to current architecture and design students, phd candidates and young professionals.  …
Added by Victor Sardenberg at 12:37pm on March 13, 2014
Event: DIGITAL TOOLING vol.1
を進める。 後半で行われるコン ピュテーショナル・デザインの技術を使った料理の展開を紹介し、試食も行います。 ■第2部18:00~21:00(ワンドリンク制 ¥500) RGSS KANSAI(仮) 昨今、デザインの最先端で見られるようになったコンピューテーショナルデザイン。 すでにスタジアムや大型建築、プロダクトデザインなどの分野で認知されてます。デザイナやデザイナを目指す人達には今後必須の技術と言えるのではないでしょうか。 RhinocerosとGrasshopperをつかえば、今までプログラムの知識が必要だったアルゴリズミックな3Dデザインもスクリプティングを要さず生み出すことができます。 首都圏では数年前からRGSS(コンピューテーショナルデザインのコミュニティ)が存在し日本におけるコンピューテーショナルデザインの裾野を拡げています。 コンピューテーショナルデザインに関する技術や知識の交流が発生し、関西におけるデザイン技術の底上げを期待しています。 当日は2~3名のプレゼンテーションを予定。まずはキックオフ的にはじめてみて、続けていくことで形作っていければと思います。  大前 道久 OPH(おっさんパワーハウス)主催  15年間ジュエリーメーカーで勤務し、  制作からデザインまで様々な部署を経験してきました。  Grasshopperの恩恵を受け、新しい表現や効率的な  モデリングを実践しています。  私なりの、コンピューテーショナルなジュエリー制作を  見ていただきたいと思います。 FBイベントページ:https://www.facebook.com/events/709226442478364/…
Added by Michihisa Omae at 9:09pm on August 23, 2014
Event: [Design+Compute+Make]_03 by rat[LAB]EDUCATION
quired)   // Agenda Parametric Design, in the history of architecture, has defined many rules for current designers and for future practitioners to follow. One of the strongest aspects that are prominent from this style is ‘geometry’. Arguably, there is nothing new about geometry and aesthetics forming the most prominent aspect of any style or era. The language of any style, in the long history of architecture, is visually defined by geometry or shape, beyond the principles that define the core of the style. In the distinguishable style of parametric architecture, geometry has played and is continuing to play an integral role. And with this fairly young style, there are many strings of myths and false notions associated.   The workshop aims to provide a detailed insight to ‘parametric design’ and embedded logics behind it through a series of design explorations using Rhinoceros & Grasshopper platforms, along with understanding of data-driven fabrication strategies. An insight to Computational Design and its subsets of Parametric Design, Algorithmic Design, Generative Design and Evolutionary Design will be provided through presentations, technical sessions & studio work, with highlighting agenda of using data into Hands-on fabrication of a parametrically generated design. A strong focus will be made on ‘geometry’ and ‘matter’.   Day 1 Topics / Agenda Rhinoceros 3D GUI and basic use Installing Grasshopper & plug-ins Grasshopper GUI Basic logic, components, parameters, inputs, numbers, simple geometry, referenced geometry, locally defined geometry, baking, etc. Lists & Data Tree: management, manipulation, visualization, etc. Design Experimentations with Geometry & Data Understanding Data for Manual Fabrication   Day 2 Topics / Agenda Design Experimentations with Geometry, Form, Matter Data for effective numbering and strategizing during Manual Fabrication Collaborative effort for Hands-on ‘making’ process Analysis & Evaluation of Fabricated Geometry Documentation   // Tutor(s): Sushant Verma (Architect / Computational Designer / Educator) …
Added by rat[LAB] EDUCATION at 3:37am on July 7, 2016
Comment on: Topic 'Script Delay'
ocessed once Grasshopper is done with whatever it's doing now. 3) Grasshopper tells the Slider object that the mouse moved and the slider works out the new value as implied by the new cursor position. 4) The slider then expires itself and its dependencies ([VB Step 1] in this case, but there can be any number of dependent objects). 5) When [VB Step 1] is expired by the slider, it will in turn expire its dependencies (VB Step 2), and so on, recursively until all indirect dependencies of the slider have been expired. 6) When the expiration shockwave has subsided, runtime control is returned to the slider object, which tells the parent document that stuff has changed and that a new solution is much sought after. 7) The Document class then iterates over all its objects (they are stored in View order, not from left to right), solving each one in turn. (Assuming the object needs solving, but since in your example ALL objects will be expired by a slider change, I shall assume that here). 8) It's hard to tell which object will get triggered first. You'd have to superimpose them in order to see which one is visually the bottom-most object, but let's assume for purposes of completeness that it's the [VB Step 1] object which is solved first. 9) [VB Step 1] is triggered by the document, which causes it to collect all the input data. 10) The input parameter [x] is asked to collect all its data, which in turn will trigger the Slider to solve itself (it got expired in step 4 remember?). This is not a tricky operation, it merely copies the slider value into the slider data structure and shouts "DONE!". 11) [x] then collects the number, stores it into its own data structure and returns priority to the [VB Step 1] object. 12) [VB Step 1] now has sufficient data to get started, so it will trigger the script inside of it. When the script completes, the component is all ready and it will tell the parent document it can move on to the next object (the iteration loop from step 7). 13) Let us assume that the slider object is next on the list, but since it has already been solved (it was solved because [VB Step 1] needed the value) it can be skipped right away, which leaves us with the last object in the document which is still unsolved. 14) [VB Step 2] will be triggered by the document in very much the same way as [VB Step 1] was triggered in step 9. It will also start by collecting all input data. 15) Since all the input data for [VB Step 2] is either defined locally or provided by an object which has already been solved, this process is now swift and simple. 16) Upon collecting all data and running the user script, the component will surrender priority and the document becomes active again. 17) The document triggers a redraw of the Grasshopper Canvas and the Rhino viewports and then surrenders priority again and so on and so forth all the way up the hierarchy until Grasshopper becomes idle again. [end boring] Pretty involved for a small 3-component setup, but there you have it. To answer somewhat more directly your questions: - The order in which objects are solved is the same as the order in which they are drawn. This is only the case at present, this behaviour may change in the future. - Adding a delay will not solve anything, since the execution of all components is serial, not parallel. Adding a delay simply means putting everything on hold for N milliseconds. - [VB Step 1] MUST be solved prior to [VB Step 2] because otherwise there'd be no data to travel from [GO] to [Activate]. The only tricky part here is that sometimes [VB Step 1] will be solved as part of the process of [VB Step 2], while at other times it may be solved purely on its own merits. This should not make a difference to you as it does not affect the order in which your scripts are called. -- The Man from Scene 24…
Added by David Rutten at 4:43pm on December 10, 2009
Comment on: Topic 'viewport in rhino'
way of setting the camera in grasshopper to get the camera in the Top Viewport? EDIT: Seems to be a real problem for me Hi guys,   Love the work! Please would you consider adding a function to the horster camera components that makes them only work on a user specified viewport. That way I can have a definition set up for the Perspective Viewport and it not mess up the others when they go active.   Many thanks, Danny   Tags: Wish, getCamera, viewport ShareTwitterFacebook Views: 114 Replies to This Discussion Permalink Reply by Jacek Markusiewicz on August 24, 2011 at 10:25am sure i will. thanks for the comment!! EDIT: all the three set camera components I have got to know today are onle working in the perspective viewport …
Added by Ahmed Hossam at 3:55pm on June 6, 2013
Blog Post: 3ds Max Tricks

Here are 50 of the most widely recognized tips and traps that have turned out to be a piece of the regular work process for some 3ds Max® clients.

1. Utilize the Rename…

Added by Leana Mirrow at 5:36am on March 18, 2016
Event: Workshop Santiago Chile / MORPHOLOGICAL DESIGN
e técnicas avanzadas de modelación 3d y su fabricación digital (corte láser e impresión 3d). Se utilizara Rhinoceros y Grasshopper, no es necesario tener conocimiento previo de los programas, únicamente manipular algún programa CAD. Fechas: Miercoles 13: 18:30 a 22:30Jueves 14: 18:30 a 22:30Viernes 15: 18:30 a 22:30Sábado 16: 11:00 a 14:30 y de 15:30 a 21:00Domingo 15: 11:00 a 14:30 y de 15:30 a 21:00 Fecha límite de Pago: lunes 11 de Junio del 2012Estudiantes: $160.000Profesionales: $220.00 Descuento para integrantes de Makerspace del 40% (5 cupos únicamente) Importante: Todos los niveles de experiencia son bienvenidos el único requisito es tener un entendimiento básico de los programas CAD y una actitud positiva hacia el aprendizaje de dichas herramientas. Necesitas llevar una laptop, nosotros te instalamos los programas de prueba. Si planeas venir de fuera de la ciudad avísanos y te pondremos en contacto con otras personas que también vayan a hacerlo para en caso de desearlo puedan compartir su lugar de estancia. Al participar en el workshop obtienes el 50 % de descuento en la licencia educacional Rhinoceros por medio de Rhino Chile. Proceso de Inscripción: El participante deberá pagar la matrícula haciendo un depósito bancario a la cuenta que aparece a continuación. Banco: Estado Nombre: Luis de la Parra Galván No. Cuenta: 00169946655 Para obtener los datos restantes para hacer una transferencia o depósito mandar un mail a info@chidostudio.com El depósito mínimo para reservar la matrícula es del 50% el resto deberá ser cubierto el día del evento. Una vez que el depósito se haya llevado a cabo el participante deberá enviar a este correo info@chidostudio.com los siguientes datos: Nombre completo Email Teléfono Institución educativa u Oficina Archivo adjunto del recibo del depósito bancario En cuanto recibamos la información immediatamente nos pondremos en contacto para especificar los pasos a seguir. Contacto Santiago [Sede] Luis de la Parra Cel: 714-660-33 info@chidostudio.com http://www.facebook.com/Chidostudio Todos los mails se responden en un máximo de 24 horas. Muchas gracias por tu interés saludos…
Added by daniel camiro at 8:10pm on May 17, 2012
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