ly fabricated interventions and interactive electronic performance art installations in Barra Funda. Along with other experts, these tutors will teach how to use and apply new design technologies, notably Rhino and Grasshopper (and numerous plug-ins including GECO, Galapagos, Kangaroo and RhinoCam); Arduino and Processing; and the use of laser-cutters, rapid- prototype machines and CNC routers and mills.
Alan Dempsey of NEX, was in 2010, selected by the Centre for European Architecture/Chicago Athenaeum as one of the 40 most significant architects in the EU under 40. In 2008 he was selected by the British Council as one of the six most significant Design Entrepreneurs. He previously worked with Future Systems, OCEAN and Homa Farjadi. Alan was an AA Unit Tutor and is Director of the AA Independent’s Group (www.independentsgroup.net), which facilitates research into the use of computational design and fabrication. Alan has lectured, exhibited and been published worldwide. His work has received a number of awards, including a LEAF award for Spencer Dock Bridge, and a D&AD pencil for the [C]space DRL 10 Pavilion.
Robert Stuart Smith of Kokkugiais a Studio Course Master at the AA DRL. Robert previously worked for Lab Architecture Studio and Nicholas Grimshaw & Partners. He focuses on self-organisational systems and developmental growth, pursuing polyvalent and environmentally responsive affect. He leads consultation to Cecil Balmond on non-linear algorithmic design research. Kokkugia has projects in the USA, UK and Mexico, and is exhibited and published internationally.
Iván Ivanoff is an artist, programmer, and researcher. He searches for new forms of communication for the society of the future and is the director of different Media Labs worldwide. He founded the artistic collaborative i2off.org+r3nder.net, which develops multi-media and interactive projects, and Estado Lateral Media Lab to investigate and develop new technologies.
The Barra Funda district of São Paulo was once characterised by a mix of small industrial, commercial and residential programmes, but, as economic policies have favoured larger production industries, numerous companies have abandoned the area. In response, the workshop proposes the creation of new types of smaller industries to produce a mix of both consumption and production, manifested through micro-manufacturing interventions that can co-exist alongside retail and housing. Computational design and digital fabrication could be used to help create these new micro-industries, which in turn will help empower local craftsman to produce and sell directly to consumers through micro-manufacturing, located in small urban workshops.
The workshop will tap into emergent gallery scene of Barra Funda and local initiatives that use computational technology to introduce a new cultural and economic impetus. The workshop is a part of the International Festival of Electronic Language (FILE), an exhibition of interactive electronic technology, and will import these electronic technologies out of the galler, collaborating with local manufacturers, artists, and activists, with a goal of disseminating a high-tech yet low-cost and small-scale fabrication systems to promote this new micro-industrial movement. The workshop is open to architecture and design students and professionals worldwide.…
an that HashCodes well ... since they are "unique" per item (even if this - for the one reason or the other - is created at the same location with that) I barely can see how one can use them in order to get rid if "equal" items (Lines in this occasion).
On the other hand ... well ... using HashSets sampling the Line center and testing length and direction ... well ... this works but why bother? > if you are not doing business with code (thus you need this "check" internally) > use the Kangaroo1 component.
That said the topic of "equality" is rather huge and most people are confusing a lot of things on that matter: for instance a point not equal to another ... well ... that's rather simple but a brep "not equal" with some else ... this is not that easy (if it's solvable).…
th one element which is a list of 10 numbers?
I can flatten it and get (I think) a list of 10 elements (even though when I hover over the output of "Flatten" it says "Tree(T) as tree"). I'm surprised I can flatten at all what would appear to common sense to be a simple list of 10 numbers.
I'm hoping that if I can get this answered it will become obvious why we have trees of lists rather than just lists of lists as you would in most computer languages. That's my real goal - to understand the purpose of adding what seems like an unnecessary complication - trees - to the concept of lists in GH. It seems to me as though a "tree" is just a list of other "trees" until you get to the leaves where you can have "lists" which are identical to trees but can have something other than a tree in them. Whether you can have lists of trees or trees with no lists I'm unclear on. Do the leaves of trees have to be lists? Do lists have to be contained in trees? It would appear from the series example where a tree is produced for no obvious reason to contain the list that this is the case but given that you can flatten it, I guess not - or is the "List" I see in the param viewer just another type of "tree"?
I've found many tutorials that talk about how to manipulate trees and lists and I've managed to get along fairly well with them so far, but nothing seems to explain the reasoning behind the existence of trees and the philosophy for how and when they should be used and when lists should/could be used and precisely what the difference is between them.
Sorry to be long winded but I'm so confused!
Darrell Plank
P.S. I've seen David Rutten's diagram with the colored leaves in Grasshopper Primer 2 and that seems helpful. It would appear that trees can only have lists at their leaves and lists can't have trees although I'm not sure that it comes out and says that directly but at least there are no examples of this shown in his tree diagram. I thought I had it down pretty much so decided to test myself. Apparently I'm as confused as ever:
It certainly appears to me that this tree has two levels - a first level with one limb and a second with 10 limbs - and that I should be able to index it with {0;0} and retrieve a tree with one item in it - the list {0}. The panel data seems to confirm this with indices of {0;0;0}, etc. so I put this path in with quite a bit of confidence that it would work and...bust. The error reads "Path {0;0} does not exist within this tree". Huh? Again, I'm just so confused.…
Added by Darrell Plank at 12:17am on January 20, 2015
ers and researchers, programmers and artists, professionals and academics who come together for 4 days of intense collaboration, development, and design.
The sg2012 Workshop will be organised around Clusters. Clusters are hubs of expertise. They comprise of people, knowledge, tools, materials and machines. The Clusters provide a focus for workshop participants working together within a common framework.
Clusters provide a forum for the exchange of ideas, processes and techniques and act as a catalyst for design resolution. The Workshop is made up of ten Clusters that respond in diverse ways to the sg2012 Challenge Material Intensities.
Applicants to the sg2012 Workshop will select their preferred cluster from the following:
Beyond Mechanics
Micro Synergetics
Composite Territories
Ceramics 2.0
Material Conflicts
Transgranular Perspiration
Reactive Acoustic Environments
Form Follows Flow
Bioresponsive Building Envelopes
Gridshell Digital Tectonics
More information about the Workshop and Clusters can be found here:
http://smartgeometry.org/index.php?option=com_content&view=article&id=116&Itemid=131
The application process will close on January 15th, 2012.
Full Fee $1500
Reduced Fee $750
Scholarship Fee $350
Fees include attendance to both the workshop and conference from March 19th-24th.
Reduced Fee and Scholarships are available only for Academics, Students and Young Practitioners, and are awarded during a competitive peer review process.
sg2012 takes place from 19-24 March 2012 at EMPAC (http://empac.rpi.edu/) and is hosted by Rensselaer Polytechnic Institute in Troy, upstate New York USA. The Workshop and Conference will be a gathering of the global community of innovators and pioneers in the fields of architecture, design and engineering.
The event will be in two parts: a four day Workshop 19-22 March, and a public conference beginning with Talkshop 23 March, followed by a Symposium 24 March. The event follows the format of the highly successful preceding events sg2010 Barcelona and sg2011 Copenhagen.
sg2012 Challenge Material Intensities
Simulation, Energy, Environment
Imagine the design space of architecture was no longer at the scale of rooms, walls and atria, but that of cells, grains and vapour droplets. Rather than the flow of people, services, or construction schedules, the focus becomes the flow of light, vapour, molecular vibrations and growth schedules: design from the inside out.
The sg2012 challenge, Material Intensities, is intended to dissolve our notion of the built environment as inert constructions enclosing physically sealed spaces. Spaces and boundaries are abundant with vibration, fluctuating intensities, shifting gradients and flows. The materials that define them are in a continual state of becoming: a dance of energy and information. Material potential is defined by multiple properties: acoustical, chemical, electrical, environmental, magnetic, manufacturing, mechanical, optical, radiological, sensorial, and thermal. The challenge for sg2012 Material Intensities is to consider material economy when creating environments, micro-climates and contexts congenial for social interaction, activities and organisation. This challenge calls for design innovation and dialogue between disciplines and responsibilities. sg2010 Working Prototypes strove to emancipate digital design from the hard drive by moving from the virtual to the actual in wrestling with the tangible world of physical fabrication. sg2011 Building the Invisible focused on informing digital design with real world data. sg2012 Material Intensities strives to energise our digital prototypes and infuse them with material behaviour. They have the potential to become rich simulations informed by the material dynamics, chemical composition, energy flows, force fields and environmental conditions that feed back into the design process.
More information can be found at http://www.smartgeometry.org
Follow us on Twitter at http://twitter.com/smartgeometry…
Added by Shane Burger at 12:29pm on December 13, 2011
ce attractors
3- Relation between mathematics and Form
4- Network surface and Paneling
5- Fabrication methods (slice3d, nesting, ...)
6- Structure and Architecture (Millipede)
7-Energy and form
8- Islamic patterns
9- Physics with kangaroo
…
" (idiomatic) and easy way of doing things.So here come some basic questions:
Is there a way to create custom components by grouping an existing sub-network together? I'm looking for a way to re-use parts of a program (something similar to subroutines), and to make the network look less cluttered. I found that it is possible to group components (ctrl-g), but this still displays them as separate blocks (too much clutter), and provides no way to re-use a sub-network in such a way that if it is modified in one place, all it's instances (all the places where it is re-used) also get modified.
Is there a component that does nothing, just passes a signal through? Suppose I need to connect block A to blocks B1, B2, B3 (all three get the same input). Then I change my mind, and I decide to connect block C to these three, not A. In this case it will be necessary to change three connections, not just one. I'm looking for an easy way to do this by a single rewiring, not three. (This came up in a practical situation).
Finally, a related question: is there a component that acts as a switch, so I can choose which signal it passes through out of a possible set of choices? For example, suppose that a set of objects can be coloured based on a number of different properties (size, positions, rotation, etc.) I'm looking for a way to switch between these very easily, without the need to do much rewiring.
Thank you in advance for any replies / useful comments, even general ones on how to easily structure a large Grasshopper program/network.…
patial re-adaptation as a driver for social change. Time-based dynamic systems will transform the digital–analogue divide through networks of instantaneous spatial deployment creating a symbiotic spatial context that examines new-era demands.
Philips will cover 60% of the inscription fee for the best 6 applicants. Submit your CV and portfolio to madrid@aaschool.ac.uk.…