patial re-adaptation as a driver for social change. Time-based dynamic systems will transform the digital–analogue divide through networks of instantaneous spatial deployment creating a symbiotic spatial context that examines new-era demands.
Philips will cover 60% of the inscription fee for the best 6 applicants. Submit your CV and portfolio to madrid@aaschool.ac.uk.…
component is checking ad, as, ar and aa values. This is just to make sure that the results are accurate enough.Good to go!Current working directory is set to: c:\ladybug\unnamed\DF\Runtime error (FileNotFoundException): Le fichier 'c:\ladybug\unnamed\DF\error.log' est introuvable.Traceback: line 327, in script
I never had this problem before... and I don't see the link between your python component and this error.
…
at 0.85m above the floor.
I copy paste from the Appendix E:Rights to Light of the book "Paul Littlefair, Site Layout Planning for Daylight and Sunlight, A good practice, BRE Press, p.60" which is the primary guide for evaluating the impact of new construction to the Rights to Light of the existing adjustment buildings:
"The accepted way of calculating the loss of light is to compute the sky factor at a series of points on the working plane. In dwellings, the working plane height is usually taken to be 0.85 m (two feet nine inches). The sky factor is the ratio of the illuminance directly received from a uniform sky at the point indoors, to the illuminance outdoors under an unobstructed hemisphere of this sky. No allowance is made for glass losses or light blocked by glazed bars and (usually) window frames; nor is reflected light included, either from interior surfaces or obstructions outside. Thus the sky factor is not the same as the CIE daylight factor (see Appendix C). The sky factor is often calculated using a Waldram diagram, but this is a different Waldram diagram to Figure B1 in Appendix B, which should not be used for this purpose."
Thought couldn't find the specific Waldram diagram for this case from the references, I assume contemporary analytical tools should exist to calculate it.
I used your Vertical Sky Component process and culled the mesh faces lower than 0.2% but I believe because of they type of the radiance analysis as you have explained it before (stochastic method) it doesn't create one continuous edge, as you can see in the attached image.
Thanks,
Dimitris…
nowledge, tools, materials and machines. The Clusters provide a focus for workshop participants working together within a common framework.
Clusters provide a forum for the exchange of ideas, processes and techniques and act as a catalyst for design resolution. The Workshop is made up of ten Clusters that respond in diverse ways to the sg2012 Challenge Material Intensities. The Call for Clusters is now open to proposals which respond in innovative ways to this year's challenge.
Deadline: September 19 2011
More information can be found here:
http://smartgeometry.org/index.php?option=com_content&view=article&id=129&Itemid=146
sg2012 takes place from 19-24 March 2012 at EMPAC (http://empac.rpi.edu/) and is hosted by Rensselaer Polytechnic Institute in Troy, upstate New York USA. The Workshop and Conference will be a gathering of the global community of innovators and pioneers in the fields of architecture, design and engineering.
The event will be in two parts: a four day Workshop 19-22 March, and a public conference beginning with Talkshop 23 March, followed by a Symposium 24 March. The event follows the format of the highly successful preceding events sg2010 Barcelona and sg2011 Copenhagen.
sg2012 Challenge Material Intensities
Simulation, Energy, Environment
Imagine the design space of architecture was no longer at the scale of rooms, walls and atria, but that of cells, grains and vapour droplets. Rather than the flow of people, services, or construction schedules, the focus becomes the flow of light, vapour, molecular vibrations and growth schedules: design from the inside out.
The sg2012 challenge, Material Intensities, is intended to dissolve our notion of the built environment as inert constructions enclosing physically sealed spaces. Spaces and boundaries are abundant with vibration, fluctuating intensities, shifting gradients and flows. The materials that define them are in a continual state of becoming: a dance of energy and information.Material potential is defined by multiple properties: acoustical, chemical, electrical, environmental, magnetic, manufacturing, mechanical, optical, radiological, sensorial, and thermal. The challenge for sg2012 Material Intensities is to consider material economy when creating environments, micro-climates and contexts congenial for social interaction, activities and organisation. This challenge calls for design innovation and dialogue between disciplines and responsibilities.sg2010 Working Prototypes strove to emancipate digital design from the hard drive by moving from the virtual to the actual in wrestling with the tangible world of physical fabrication. sg2011 Building the Invisible focused on informing digital design with real world data. sg2012 Material Intensities strives to energise our digital prototypes and infuse them with material behaviour. They have the potential to become rich simulations informed by the material dynamics, chemical composition, energy flows, force fields and environmental conditions that feed back into the design process.
More information can be found at http://www.smartgeometry.org…
offers new design methods helping participants both in concept and practice. Active discussions on the contemporary issues of architecture and design will be held in order to provide participants with an opportunity to share their views and create their own project.The workshop is going to be used as a platform utilising multi-layered techniques and production processes which can control intelligent geometries, calibration of parts and behavioral taxonomies, normalizing an innovative field of predictability. Exploring material intelligence, formal logic efficiencies and precision assemblies.DETAILS///In the DYNAMIC MUTATIONS workshop we will emerge into Maya’s polygon modeling, pattern makingand animationtools, adaptive skin and kinetic structures, covering all the required basis and getting a taste of its more advanced features. We are going to simulate material properties and dynamic forces with Maya physics engine. Moreover, the design logic and generative processes, as well as the potential of parametric thinking as a resourceful tool for achieving diversity and complexity in generation and fabrication. Kinesis and morphosis will be the two keys of the workshop. The participants’ end result must present both characteristics of these aspects.The goal is creating a project that each participant can proudly include in his portfolio using the state of the art programs and techniques.For attending the workshop there is no previous software experience required.WHAT YOU WILL LEARN///- Introduction in Mayapolygons and NURBS modeling- Simulation of material properties and dynamic forces with Maya physics engine- Animation tools and Maya skeleton system to control complex morphologies - Visualization and rendering techniques - Maya MEL script for creating customized tools and interface- Introduction in Rhino 3D- Parametric surface articulation with Grasshopper - Strategies for 3D printing - Lecture on project presentationTUTORS///PavlinaVardoulaki / Greece & Bulgaria / AA School of Architecture, LondonJiteshJidhav / India / AA School of Architecture,LondonAPPLICATION///http://designmorphine.com/…
next level.
This Parametric Design course will provide the participants with the necessary knowledge and ability to use Grasshopper, a free visual programming plugin in Rhinoceros; you will be guided through a series of hands-on exercises that highlight NURBS modeling and its concepts. We will introduce Grasshopper as a graphical algorithm editor tightly integrated with Rhino’s 3D modeling tools. You will also learn how Rhino is used to render models for visualization, translate 3D models for prototyping, and export 3D models into 2D CAD or graphics programs.
English is the course main language.
Location: Düsseldorf city center
Registration and buying Tickets
www.digitalparametrics.eventbrite.de
Course Calendar:
4 Days 6 hours each
Total duration 24h
2 weekends
Date:
Sat. 17 - Sun. 18 June
Sat. 24 - Sun. 25 June
10:00 - 17:00
Getting Started in Rhino. 2 days (17 - 18 June)
Getting Started in Grasshopper. 2 days (24 - 25 June)
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Participants will be given a certificate of participation at the end of the course.
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Course fees:
Professionals: 600€ (excl. MwSt.) Students: 500€ (excl. MwSt.) Students need to provide: Copy of current student ID or proof of student enrollment at University/School.
Group discounts:
Group of 3 professionals: 3x500 = 1500€ (excl. MwSt.)
Group of 3 Students: 3x400 = 1200€ (excl. MwSt.)
Participants are kindly asked to bring their own laptops and have pre-installed Rhino + Grasshopper.
Useful Resources:
Rhinoceros Installation (90 days full version trial available): http://www.rhino3d.com/download
Rhinoceros for Mac (includes Grasshopper) http://www.rhino3d.com/download/rhino-for-mac/5/wip
Grasshopper Free Installation: http://www.grasshopper3d.com/page/download-1
Grasshopper Free Plugins: http://www.food4rhino.com/app/lunchbox http://www.giuliopiacentino.com/weaverbird
Main Tutor:
Rihan
M.A. Dipl.Ing. Architect
Architect at RKW Architektur + Düsseldorf
For any questions about the course, please email: info@immersive-studio.com…
ll geometry.
The difference with programs like Inventor is that they are made for production, regardless of the fabrication method. I won't go into detail about that, and instead focus on the modeling process.
In this little model, the starting point actually is a bit obvious, the foundation.
The only contents in the 3dm file are 27 lines. These indicate the location of each footing, and the direction of the tilt of each column. Everything else is defined in GH with the use of numbers as input parameters.
Needless to say, instead of those lines you could obviously generate lines and control the number of columns and panels, hence establish their layout, with any algorithmic or non-algorithmic criteria you please. That marks a major difference between GH and Inventor.
You can generate geometry with Inventor via scripting/customization (beyond iLogic), with transient graphics for visual feedback similar to GH's red-default previews. However Inventor's modeling functions are not set to input and output data trees. I won't go into detail on that, but suffice to say that the data tree associativity of GH was for me the first major difference I noticed. I've used other apps with node diagram interfaces like digital fusion for non-linear video editing since the late 90's, so the canvas did not call my attention when I first started using GH.
Anyways, here's a screen capture of the foundational lines:
In the first group of components, the centerlines of the rear columns are modeled:
And the locations in elevation for connection points are set. Those elevations were just numbers I copied from Excel, but you can obviously control that any way you please. I was just trying to model this quickly.
The same was done for the rear columns:
The above, believe it or not, took me the first 5 hours to get.
Here's a screen capture of what the model and definition looked like after 4 hours, not much:
If you're interested, next post I can get into the sketching part you mentioned, which is a bit cumbersome with GH, but not really.
I wouldn't say that using GH to do this little model was cumbersome, it just needed some thinking at the beginning. You do similar initial thinking when working with a feature-based modeler.…
Added by Santiago Diaz at 12:44am on February 24, 2011
approach towards the architectural concepts and designs. We should embrace the parametric design technology, taking the advantages for a more creative, precise and efficient design process and production. We (architects) should learn from other disciplines, such as airplane, shipbuilding and industrial design industries, they have been using these technology for their design and production for decades. On the other hand, the supreme design tool is still the human brain, the parametric software helps designer's creativity, but the creativity doesn't depend on the software. it's just another tool, which helps designer to manifest the ideas they have, and it doesn't make you a good designer!!! (This is my research and dissertation at University)
I also thought that the parametric was bullshit until I worked at Foster+Partners two years ago. Many jobs (or even the most of their jobs) have used parametric software (Bentley Generative Components).
I think i is good to know the parametric design tools and techniques, let's do our best and the future of the parametric is bright.
Regarding the AA qualification, don't you think the name helps? Especially in China? (of course you have to be a very good architect, not just the name).
My MSN is zyunsei@hotmail.com, catch you there, mate.…
There is also one that utilises Python scripting that might be more easily applied. My hope is to introduce NURBS obstructions into the heat map from which I can project into a 3D surface like this:
I will update how this goes over the coming days. It can be done, as it seems this is the technique used in this project (woohoo!)…
Added by Adam Roggero at 5:43pm on September 8, 2016