have some spare time please fill in my 3D Printing Open Survey - If you could make almost anything, what would it be ? Updated results are publicly available after completing questionnaire (Please press "Wyślij" - Send button and "Wyniki ankiety" - Results button at the end). This survey will be used to evaluate demand for 3d printing services globally. It consist of 30 questions about: - open-source 3d printers - future of additive manufacturing - 3d printing services - ecology in 3d printing - copyright issues and 3d printing Three example questions: 2. Which of the following 3d printing applications is the most interesting? * - Things personalization - Printing food - Attempts to print structures resembles in functioning living tissues or blood vessels - Creating impossible or difficult to create by using conventional technology things - Printing rooms or buildings on earth/moon - Printing chemical compounds (for example drugs) - Using in renewable energy sources - Printing parts and/or mechanical vehicles 3 . Have you ever heard about cheap DIY 3D Printers (for example RepRap, PrintrBot, MakiBox A6) ? * DIY - Do It Yourself - Yes - No 4 . When 3D Printers will become one of the typical household appliances ? * - After 5 years - After 10 years - After 15 years - After 20 years or later - Never - I don't know Feel free to ask questions!…
思った感じになりません。
balls の代わりにplanarカーブを直接入れてみましたがエラーが出ます。
ファンクションにしてみたところ、forループので作った数値が反映されていません。
ファンクションのインスタンス?を出力していないと思い上記のようにしましたがエラーが出てしまいます。
以上の事から自分の認識が正しいのかよくわからなくなりました・・・
python自体の深いところをわかっているわけではないので余計こんがらがりました。
そこで、for b in ballsはどのような条件または使い方であれば使えるのでしょうか?
そして、上記のように別のオブジェクトに対しての使い方はどのようにすればできるのでしょうか?
2:同じファンクション内のdist = rs.Distance(self.pos,b.pos)についてですが
この文章も for b in balls によってbはBallのインスタンスであると定義?されたためb.posがbの位置であると分かるのでしょうか?
pythonは定義しなくても動いてしまうのでどのような時に使えるのか文章見ただけではよくわかりません・・・
大変細かいことかもしれませんが、よりpythonをしっかりと理解するためにも、どなたかわかる方ご教授いただけると幸いです。…
1D when it comes to a location on a surface or a curve. If a 3D point shares a location on a surface we can represent it by means of the U and V co-ordinates of that surface.
In your example above the 4 surface corners are {2,2.5,0}, {17, 2.5, 0}, {17, 19, 0} and {2,19,0}. Unless you reparametrise the domains they will typically take the same domains as the curves that constructed them in this particular case the lengths (but these curves are only that length at the edges and only when you created the surface).
So the U domain is 0 to 15 (17-2) and the V domain is 0 to 16.5 (19-2.5). Even if you transformed the surface to another location or another shape these domains will not change and therefore the UV co-ordinate will not change. If you reparemterise the surface then the domains are set to 0 and 1 in both directions and this might be easier to work with. You can think of them as a percentage then, a UV location of {0.5, 0.5} of a reparameterised surface will always be in the middle of the 2D space.
All points on a surface in 2D have a 3D space co-ordinate as well, but not all 3D points have a 2D co-ordinate. This is why we need to use the Surface CP to get a UV value to evaluate a surface at a given point.
Incidently the 1D co-ordinate of a curve is represented by the parameter t
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I am starting on a project where I want to create a scale texture on a 3 dimensional surface. Any ideas on how to get started ?
Each scale has to be a 3d object.