ggle A
7. Toggle A
8. Toggle 2
9. Toggle 3
10. Toggle A
11. Toggle A
12. Toggle 3
I was thinking to use somehow slider and animate option....but without luck
Any idea would be appreciated…
circles that can be populated (for each radius size) is set as an integer (or slider)
(ie. radius 1.5 = 10 , radius 3= 6, radius 6 = 6, radius 9=4)
Conditions are:
1) Each of the circle has a radius of influence,
Radius of influence = double the radius of the circle)
(3, 6, 12, 18)
2) Any overlapping circles in either: Radius of influence or the Circles are removed so that
No circles overlap.
3) There must also be 4 circles set at the corner points of the grid - These must be circles with a radius of 3 or 6
If you can do that I will be amazed as i've been trying for weeks! :(
Ive attached a sketch of what im looking for…
it,
[3] the upper limit, [4] the slider position.
What do you think?
Matt
Radlab, Incorporated
25 Drydock Ave, Floor 6
Boston, MA 02210
W| radlabinc dot com
E| matt@radlabinc
P| 617.440.3588…
Added by Matt Trimble at 7:54pm on November 17, 2009
ersect (2, 3, 4, 5, 6) with the line and the ones which do not intersect (0, 1, 7). Intersect is done! But how to get the non intersecting vectors (0, 1, 7)?
So I e. g. could deselect vectors 2, 3, 4, 5, 6 so I would display/use only vectors 0, 1, 7 and the bounced ones.
Appreciate your help!
Rudi…
om frame -5 till frame -10 a frame spacing of 100mm is used,
etc.
Frame 0 is located on X=0 mm
Frame -5 will be on X=-500 mm
Frame -6 will be on X=(X of frame -5) -25 = -525 mm
Frame -11 wil be on X= ((X of frame -10) -10 = ?? mm
etc.
Cheers,
Bas…
ches it with the first branch in Tree B (and then the first branch in Tree C if more than two trees are involved).
I'm planning to add better branch matching logic, but I'm not going to touch it until I have a good idea about what's needed and how it can be accomplished without breaking existing files.
So, the branch "address" is only used to sort the branches in a single tree. Thus, a tree with the following branches is always sorted in the exact same way:
{0;0}
{0;1}
{0;2}
{0;3;0}
{0;3;1}
{1;6}
If you have another tree with different branches:
{0}
{1}
{2}
{3}
{4}
{5}
Then the matching will be:
{0;0} -> {0}
{0;1} -> {1}
{0;2} -> {2}
{0;3;0} -> {3}
{0;3;1} -> {4}
{1;6} -> {5}
As long as people adhere to your advice: "it is best for the addresses of each tree branch to be in the same format", there will be no problem. But it is at the moment extremely difficult to perform complex matchings.
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 9:25am on August 11, 2010
EC
1. Between hours 1:00 to 24:002. Current document units is in Meters3. Conversion to Meters will be applied = 1.0004. [1 of 7] Writing simulation parameters...5. [2 of 6] No context surfaces...6. [3 of 6] Writing geometry...7. [4 of 6] Writing materials and constructions...8. [5 of 7] Writing schedules...9. [6 of 7] Writing loads and ideal air system...10. [7 of 7] Writing outputs...11. ...... idf file is successfully written to : c:\ladybug\Freeformtower_IDF\EnergyPlus\Freeformtower_IDF.idf12. 13. Analysis is running!...14. ......
Done! Read below for errors and warnings:
15. 16. Program Version,EnergyPlus-Windows-64 8.1.0.009, YMD=2015.04.04 23:39,IDD_Version 8.1.0.00917. 18. ************* IDF Context for following error/warning message:19. 20. ************* Note -- lines truncated at 300 characters, if necessary...21. 22. ************* 577 Zone,23. 24. ************* Only last 1 lines before error line shown.....25. 26. ************* 578 Freeformbuilding27. 28. ** Warning ** IP: IDF line~578 Comma being inserted after:" Freeformbuilding" in Object=ZONE29. 30. ** Severe ** Out of range value Numeric Field#5 (Type), value=0.00000, range={>=1 and <=1}, in ZONE=FREEFORMBUILDING31. 32. ************* IDF Context for following error/warning message:33. 34. ************* Note -- lines truncated at 300 characters, if necessary...35. 36. ************* 586 BuildingSurface:Detailed,7341.
…
the curves on surface issue it's solved seting flatten to the surface control point output. Still didnt know how to group points like:
1;1, 2;2, 3;3.....
1;2, 2;3, 3;4....
1;3, 2;4, 3;5...
....
a follow up question... how do I wrap a list onto itself at a certain frequency?
i.e. I want the list {1;2;3;4;5;6;7;8;9}
to become {1,4,7; 2,6,8; 3,6,9} wrapped every 3rd item
Added by Joshua Jordan at 5:30pm on November 17, 2012