ing circles with three different radii.
Link to Video: http://vimeo.com/16060472
Work done at Proctor and Matthews Architect:
http://www.proctorandmatthews.com/welcome…
dro). The quality of the driver is also critical: hard to imagine NVidia working overnight to fix "some" driver bugs due to requests from gamers. Game cards are notoriously bad in dual monitor configurations.
3. A zillion of cores (triumph of marketing VS common sense) divided by the given clock rate ... gives you just ONE poor old core (Rhino/gh are single-threaded apps) that tries to do the job.
4. Single Xeon E5 2xxx V3 (the higher the clock the LESS the cores = better) would be my recommendation. ECC fast memory is also a must.
PS: Find a friend who operates a "loaded" H/P Z840 and test your defs.
…
of lines, etc) but I can't see a way to add the text I need where I need it. If I could get each line for the print run to generate automatically, I can put the rest in manually, so just need something like:
... ; I would do the previous to this manuallyG1 X10 Y5 Z3
G1 X5 Y5 E5
G1 X5 Y15 E10
... ; I would do the rest manually
for a 5 mm line from [10, 5, 3] to [5, 5, 3], followed by a 10mm line from there to [5, 15, 3]. Any pointers greatly appreciated.
Ewan…
ndom positions which I don't know.
my aim is to spread squares like a grid in a big rectangle, by choosing the percentage between the total areas of all squares and the area of the big rectangle. for examples I want the squares to cover 80% of the rectangle.
the closest thing I could get is by arraying 1X1 small square to cover the whole rectangle, then i scale the small square by 0.8. but the final area was less than 80% so that didn't work well but it is the best I could do.
any idea of a better way to do that?
Cheers,
Ahmad…
Added by Ahmad Kotbi at 10:22am on November 8, 2015
as the coordinates to move the objects vs the global system they are on by default.
If I could plug my new planes into the xyz component that might solve my problem but this is clearly not possible.
any help would be greatly appreciated...…
mbers in a panel, but that just sees them as a text blob. Is there an easy way to do this?(Alternatively, I'd like to define a list like [True, True, False, True, False] -> for use with the dispatch function. Presumably, this will have the same solution?)…
try
Tetrakaidecahedron and Dodecahedron, wich have different kind of faces, hexagons and pentagons (Tetrakaidecahedron) and only pentagons (Dodecahedron)
With galapagos is quite easy to test different types of unions, but i have just been able to connect Tetrakaidecahedron with Tetrakaidecahedron, or Dodecahedron with Dodecahedron.
When i try to use both geometries, galapagos tries to connect hexagons and pentagons, so some unions wont work at all.
I think i have to list out hexagons so they onley connect with hexagons, but i have not been able to do it using galapagos
here you can find what i have at the moment
any advice is appreciated.
best
mario…
Added by MARIO VERGARA at 1:01pm on September 3, 2010