r)
2. Even cooler would be to make some kind of presentation preview. (GH disappears, rhino goes to fullscreen mode with somehow integrated remote panel). I like to watch apps/scripts made with processing, where sliders are really minimalistic.
3. Presentation preview may be optionally locked with password.
I realize that GH isnt processing, but this would be nice addition.
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n splitting curves and then join them to create the region; but I'am looking for a more straightforward solutions. 3- I know some plugins like clipper could do this, but I'm looking for more flexible solutions.
4- I tried Brep[] CreatePlanarBreps(IEnumerable<Curve>) in ghpython, but it doesn't work.
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basis).
2. Rhino does not have a proper object display capability (objects per layer per view basis and/or per "collections" per view).
3. TSplines does NOT have any on-the-fly coordinate system definition capability (making "edit" a pointless waste of time). A small example about what this means as regards view navigation matters: imagine "hoovering" along a myriad of 3d objects: if you choose/opt for it: the moment that you touch an element (that could define a vector): this instantly becomes the working plane Z axis (very common capability in top MCAD apps). Not the same as a SpaceNavigator controller mind (far from it).
If these 3 were available > rebuilding anything with TSplines could be a joy (and very fast: about 2 minutes for your mesh)
Get this as well - Load Rhino file first attached in my previous reply (just for fun: not for your case, but we could do an extra WOW MERO spaceframe out of this paranoid M mesh).
BTW: Exo W is "tricky"…
sive:
It is using up all or a lot of the cycles on the app UI thread. So there's no computing power left over to handle mouse events, keyboard events and paint events.
It is using up more memory than the computer physically has, so Windows starts paging (i.e. using the hard-disk as a memory space). Since disc read/write access is orders of magnitude slower than RAM read/write speed, this will slow down everything.
Some other application is using a lot of computing power/memory and Windows deems that app more important than Rhino.
8GB might not be enough if Rhino needs more than 5GB or so to run. Windows will take up ~2, other apps will take up ~1 unless they are also doing heavy lifting, so you have about 5 left over for Rhino+Grasshopper+++. It is not difficult to make Grasshopper use lots of a memory, but its also not demanded. If you generate 5000 complicated Brep objects, they are going to have to be stored somewhere.
However I cannot comment from here about whether your problem is processor or memory related, or both.
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http://www.food4rhino.com/app/horster-camera-control-grasshopper
I think lady bug might gave a similar component too. Or you can try to find if someone has made a C# or VB component. http://developer.rhino3d.com/api/RhinoCommonWin/html/P_Rhino_Displa...…
depends on that data.
So, for instance, if my component is receiving 3 strings and at some point that data changes (structurally or "physically") I have to know it to wipe the old data in my third app and send the new one.
I know that with my clunky method I'm counting more events than necessary but at least I'm on the safe side, avoiding data collision on the third app. If you have any suggestion to improve the performance and the general behaviour of the event listening system I'll appreciate it.
Thanks.
Ángel.…
r visual programming tools in the games world. MS's Kodu, looks interesting. Kismet and Visual3d look even more interesting..... mainly because they are more 'interactive' or 'reactive', rather than DAG-based.
Seems like the evolution path for GH-similar apps is:
1. base 3d or CAD app based on C/C++ code.
2. Add scripting language interface
3. Add some kind of visual interface
4. Add graph sorting / propagation engine
5. Re-jig base 3d or CADD app to make managed/interpreted scripts run faster, multi-threaded.
6. Add dynamic typed language, DLR stuff
6. ....
6. Add constraints solver...?
7. Rebuild CAD display engine to be procedural at the GPU level?
Seems like there are available tools for converting scripts into some kind of flowchart. There are even visual debuggers. MS even has something called the 'Debugger Canvas'. Spreadsheet constraints.
Seems like the time is ripe for lots of new apps like GH.
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to run at full screen. I've gone as far as using an iPad to use as the second monitor via AirDisplay (which actually works really well) but have never been satisfied with any setup that required you to look back and forth as if at a tennis match all day long.
Not long after first using Grasshopper 3+ years ago I've had the desire for a "Live Viewport" component that would allow a live image of the 3d geometry being generated directly in the canvas. Every once in a while I search the forums with the hope of finding a solution, but always come up empty handed. Someday this might exist although for now I have found what might be the next best thing to a native "Live Viewport" component and its enabled with a small app named Sticky Previews. This app uses the task bar preview feature within Windows 7's aero interface to create custom, floating preview windows from any open window currently running. I've only just discovered the app, but it seems to do the trick and has been stable and problem free so far. -- I will post an update if I find out that I might have spoken too soon. The install allows for a 30 day trial and is $15 bucks to purchase. I just found the app and don't know anything about this group that created the app. If you happen to know of them, Id be curious to find out more.
divided windows, cramped and slow;
unified window with floating rhino model preview;
link to the apps webpage;
http://www.ntwind.com/software/sticky-previews.html
Also works with other apps;
and the about me page screen shot;
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Added by Tyler Selby at 11:25pm on November 26, 2012
Just spend 10 minutes watching youtube tutorial of Vray 3 and repeat:
https://www.youtube.com/watch?v=fRWANWkTouY&t=191s
Else-wise you will not learn anything and spend 10x more time because you do not know what you are doing...
For plants you can download textured proxies from here:
http://www.food4rhino.com/app/scatter
Grasshopper vray integration is also straight forward.
Chaos group did good job for user friendly interface.…