er from moltiple curves the represent the area of floor plans,
but the problem is, I cant fine a way to intelligently divide the curves - responsively to the radiation analysis color (for example - that yelow area on of the building will have more division on each floor plan)
do you have any ideas on how to do that?
i tried to use attractors be failed miserably..
THANKS,
Limor.…
write a definition that represents the following surface that I have created out of paper.
This is essentially a squared surface subdivided into triangular segments. For that reason I was hoping I could use Zubin's example about triangles in chapter 3 of his book.
I'm sure, you guys know these kind of folding technique, but to clarify the pattern of the surface, here's a quick diagram:
My approach was to use the point cloud out of Zubani's example and select points with the Cull Nth component according to the pattern shown in the diagram. These points I would then offset with a z-vector component while keeping the distance between the points fixed.
However, after spending now several days trying to figure this out, I definitely ran into a wall..
As I see it, the example generates multiple points for the same coordinates, meaning there are occasions where there 6 points on top of each other.
Further, the Cull Nth component doesn't work exactly as I've hoped, the problem lies in the transition from one row to another..
I was also thinking instead of creating a series of points and then trying to filter specific points out to create (a) the surfaces and (b) the offset, maybe I should start creating these separate lists from the beginning?
Or, instead of point cloud series, using a surface and the sDivide component?
As you see, I am pretty confused/lost in the problem... any help would be greatly appreciated!
Thanks!
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aching my skill set here, but bare with me.
I want to create an animated facade of squares which rotate depending on a sequence of grey-scale images. I've got pretty far thanks to many discussions here, but have hit a blank with exporting my animated model to 3ds max.
Here's my GH script - it's a botch of 3 or 4 various things incorporating centipede at the start and end to get the animation.
All good and it works! It produces animations which I can sequence for presentations too thanks to it's bmp export, which is sort of a side-product.
What I have a problem is that the OBJs it produces error wildly when imported to max. eg in rhino it looks like
But when I've imported them to max it looks like
and as it animates it just gets longer and smaller.
NOW I reckon it might be because my model in grasshopper is 100 separate geometries and it'd like it to be a single one - but I've not achieved that.
Does anyone have any ideas how to solve this? My end result I would like to look like this rendered still from max, but animated.
Thankyou all! This also uses Firefly, so you might need that installed to see how my file works.
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Added by chris parrott at 10:34am on September 11, 2015
noceros 3D, en caso de aprobar satisfactoriamente el examen, se les otorga un reconocimiento avalado por el CMJ y la Secretaría del Trabajo. Este workshop va dirigido principalmente a estudiantes de arquitectura; sin embargo, ya que la parametrización es una herramienta que abarca diferentes ámbitos del diseño, se pueden integrar estudiantes de diseño industrial, artistas o estudiantes que tengan relación con lo gráfico y lo formal. Al finalizar el curso, los asistentes serán capaces de manejar Rhinoceros y Grasshopper en un nivel medio, con el objetivo de que el alumno pueda continuar aprendiendo con alguno de nuestros workshops subsiguientes o de manera autodidacta.
Las personas inscritas deben tener conocimientos básicos de geometría y de preferencia utilizar algún programa de dibujo en 2D o modelación en 3d. Rhino.GetMe Rigid // Enfocado a construir un objeto de diseño parametrizado a cualquier escala, el workshop se divide en tres módulos: Módulo 1 // Rhinoceros 3D // Una sesión de cinco horas. Módulo 2 //Grasshopper // Una sesión de cinco horas. Módulo 3 // Ejercicios prácticos /Tres sesiones de diez horas c/u. Es necesario traer el equipo necesario para trabajar, se cuenta con equipos en caso de que algún alumno no cuente con laptop pero son limitados, por favor avísanos a la brevedad si lo requieres. Se les recomienda que traigan dispositivos de almacenamiento en caso de que necesitemos compartir información.
El costo del Workshop es de $6500.00 para profesionales y $5000 pesos para estudiantes.
Pre-venta únicamente para estudiantes, hasta el día viernes 29 de junio, con un costo de $3500.00 pesos.
El cupo del evento es limitado puedes apartar tu lugar y terminar de liquidar antes del 29 de junio en pre-venta, antes del 6 de junio en admisión general.
Para hacer tu registro al workshop por favor envía un correo a workshop@transformalab.com incluyendo:
Nombre
Universidad u oficina de procedencia
Teléfono móvil
En el caso de estudiantes por favor incluyan una copia escaneada de su Constancia de Estudios para hacer válido su descuento.
Una vez recibida su información se les enviará un correo con la información necesaria para realizar su pago mediante depósito bancario, y posteriormente un mail de confirmación de su participación en el Workshop.
www.transformalab.com…
is also takes place in own system. However, this action can be also carried out successfully by a foreign reference, if this considers the focused system as own. Hence, these two criteria are considered in my reflexions, to make your criticism handier for me.
First the question must be put up, how is it in your case? Of friendly manner you answer this question perpetually with the statement that you are not a partial of the system of the architecture.
Furthermore the question would be appropriate, whether an external reference (eg CAD) determined architecture. This can be answered with no, because determining and influencing are different things.
Because you stress now your criticism as a foreign criticism, within the architecture the assuption must be put up, that this criticism is not unusual new on the one hand (because this condition were also in other times like that, and presumably also always so remain) and further more a lack of goodwill in your criticism comes to light, which perhaps distinguishes an external reference.
Based on your critique, it would be also desirable in the system of the architecture if the academic rules become satisfyingly followed, even if this is no guarantor for good academic works. Nevertheless, there is an aspect which at least tolerates the evident lack in the Interdiziplinarität of the architecture. This is the classical and still valid determination of the architecture, presumably regulates not only the actions of the architects, but also those who want to become it.
Many who stand in your criticism (the students, as well as the teachers, ... ), live in the awareness that architecture is a profession that combines as many areas around the topic of Building, and the architect is even only one dilettante among the external specialists. In this determination dilettantism is revalued rather positively, because this state the architects enables to assess the facets of a complicated building project better and to form thereby the whole result positively. To be a good architect, you should have circumspect specialists around yourself. And exactly this knows the system of the architecture, because "THE ARCHITECT" helps himself with the logic of other systems (to repair on the one hand his own deficits), and to create an artificial complexity, which ultimately aims to be the complexity of human beeing.
Here "THE ARCHITECTS" becomes a quality-spoken, which currently seems the external reference (CAD, BIM) would like to take claim for themselves.
........
If would not thought about it, this might be helpful:http://www.amazon.com/The-Alphabet-Algorithm-Writing-Architecture/dp/0262515806/ref=sr_1_1?ie=UTF8&qid=1376920450&sr=8-1&keywords=mario+carpo"Finally, I’d like to restate my criticisms in general terms. If we are serious about moving architecture and urbanism away from purely artistic considerations and into a more rational arena, there has never been a better time than now. All of us have access to immense computational power which can be applied to problems that have been —until quite recently— intractable. But of course the garbage-in-garbage-out adage holds true; computation can be used to generate large amounts of complexity, but complexity does not equal worth. The only time when it makes sense to invoke computation in the design process is when there is some relevant data that needs to be computed" (David Rutton)I want to make it short, and just ask a few questions, and hope that the following questions are relevant also for you, and not be considered outside your system. i think that the weighting to such questions seem to be more valuable, not for the architects.1. What is wrong from a pure artistic intention?2. What is any sense in purely architectural discourse?3. strictly looked, can be determined sense generally in a purely architectural discourse?4. What is purely architectural discourse?5. What is Funktionalismus or Rationalismus without philosophical support? 6. Would not be the pure functional fulfilment empty ? 7. Would be not a critical position on the promise of purely rational algorithms applied?…
hat aren’t completely there. BIM will have to continue to evolve some more if their supporters want to get to realize the promise that still is. I can’t say much about PLM, but I would say that both BIM and PLM should be considered in future developments of GH and Rhino. David has said several times that some GH limitations regarding geometry and data structures (central to interoperability) are actually Rhino limitations. So, I wouldn’t put so much pressure on David for this, or at least I would distribute the pressure also on the core Rhino development team.
Talking about Rhino vs. GH geometry, there is one (1) wish I have: support for extrusion geometry. GH already inputs extrusion elements from Rhino, but they are converted to breps. Is not a bad thing per se. The problem is when you need to bake several breps that make the Rhino file to weight several hundred MB. When these breps are actually prismatic, extrusion-like solids, is a shame that they aren’t stored as Rhino V5’s extrusion geometry in a file of just a couple of MB (I overcame this once with an inelegant RhinoScript that wasn’t good for other people). This was one of RhinoBIM’s main arguments. We can develop a structural model made of I-beams in GH using the Extrude components. We should be able to bake them as extrusions. That would also work for urban models with thousands of prismatic massing buildings (e.g. extruded footprints). Even GH’s boxes are baked as breps! Baking boxes as extrusions could be practical for voxelated or Minecraft-like models.
(2) Collaborative network support. Maybe with worksession handling, or something that aloud project team members to work on a single definition or in external references or something alike. I know there is another Rhino limitation on this, but maybe clusters are already going in that direction?
And maybe on the plug-ins domain:
(3) Remote control panel that could be really “remote”, like from other computer or device. There is an old Android App for that, but is not only a matter of updating. I mean, it would be great to control a slider with the accelerometer of an Android phone, but to have that on an iPhone will require another development team. If GH could support networks, a remote counterpart of a RCP plug-in could be developed as a cross-platform web app. I don’t know if you can access accelerometer functionality through HTML5 already, but for now, asking a client (or an spectator or any stakeholder for that matter) to control your sliders from gestures of his/her own phone would be awesome (maybe Firefly will fill that hole?).
(4) GIS support. GH already imports .shp files. Meerkat can even access the database, but what about writing to shapefiles or generating our own with databases processed/generated in GH?
(5) SketchUp support. Not only starchitects and corporations are using GH in the AEC. There are a lot of small firms, freelancers and students interested. Most of them use SketchUp for 3D modeling (not CATIA, neither Revit). Yes, you can import/export .skp from Rhino, but if GH could support nested block at bake time (also mentioned by others), it could write .skp files with complex relations of blocks (that are called components in SketchUp) and nested groups, going beyond what Rhino can export.
(6) Read/Write other formats. There are some challenges with proprietary formats that are not completely supported by Rhino, but they’re still a lot of open formats that are relevant to the fields of GH users, like stl and ply for 3D-printing. It could be nice to write mesh colors to a ply for 3D-printing a colored prototype based on GH colors. There are others, like IGES, STEP, COLLADA, etc. and 2D, like svg, odg and pdf. Some of them could offer special formatting options like custom data that the format supports but nobody uses just because is impractical to access this from direct modeling environments (but not from visual programming).
--Ernesto…
mment%3A1637953
First of all, the invalid Rhino license as seen previously has been removed, and the correct educational license we have is re-installed for this test.
The re-appearing issue is that RAM usage spikes once GH is open in Rhino. It seems that this happens when a series of large GH project files incrementally saved are stored in the same folder. Moving those previously saved large project files to a new folder seems to be able to solve this issue.
The images below explains the issue and the hypothetical solution:
1. A series of GH files were incrementally saved in the same folder previously, and the last few GH files are the ones opened most recently:
2. The total RAM usage is at the normal 5GB level once Rhino is open:
3. Once GH is open, the RAM usage spikes, and the it becomes very slow to maneuver the GH window before even opening any one of those GH files:
4. Once GH and Rhino are closed, the RAM usage drop to the previous level before the GH interface was open:
5. Now, all the incrementally saved GH files are moved to a new folder "wip" except the last one, i.e. for the last GH file, there is no other previous GH files in the same location:
6. Now, if we open GH, there is no sudden increase of RAM usage, and the 3x3 thumbnails on the GH canvas shows "missing" as those previously opened GH files are no longer in the same location as they were before:
I understand that David mentioned that the thumbnails for previously opened GH files on GH canvas will not take much RAM. Nevertheless, I'm still not sure what is causing the increase of RAM usage and slowdown of GH interface. Relocating the large project files previously saved in the same folder as the current GH file seems to be able to make this issue go away, for unknown reason ...
Appreciate if anybody experiencing similar issue can help to check if this solution works.
Thank you.
…
sent a 3D shape without any ambiguity. If the shape you're trying to convey falls outside the scope of existing standards, then it can't be done, but this is a problem of standards, not an intrinsic shortcoming of pencils.
[...] with the computer theoretically acting as a decision maker.
The computer makes no decisions on it's own. It's a fully deterministic machine, meaning that any output is the result of applying a set of rules to some pre-existing data. Humans make the rules. At no point can you blame the computer for coming up with a bad answer, it's always some human who is responsible.
[...] it seems to often be split between Computerization, and Computation.
I'm willing to concede there exist cases that are unambiguously one or the other, but there's a gradient in between these two extremes, they are not separate categories. If I draw a box by specifying the 8 corner points as XYZ coordinates then computation can be said not to be involved. If I draw a box by specifying 2 opposite corners then the computer has to compute the other 6 coordinates and we're already on our way towards the other extreme. If I draw a box by specifying a width, height and a required volume, more computation is needed. If I specify a box by a width, a volume and the requirement is doesn't cast too much shadow on some other shape, more computation is needed. At what point do we say "now it qualifies as computation/solving"?
--
David Rutten
david@mcneel.com…
Added by David Rutten at 7:22am on November 28, 2013
point.
If I do a list item it would take forever to organize each list of point.
The problem is that I would like to create a node element on each green point in respect with the yellow points.
If I create a line between the green and the yellows, as both lists are flatten, the line are going to be everywhere.
I would like to make lines from the green point toward the yellow point.
Does this make sense ?
Can someone help me with that problem?
Thank you for your time
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