NURBS using Rhinoceros. Content includes: Basic terminology, user interface, workflow strategies, using reference material and creating drawings from modeled geometry.
Workshop 2: Introduction to Parametric Design
Instructor: Rajaa Issa
(12:30 PM-3:30 PM)
This workshop will introduce the general framework of parametric thinking with a series of hands-on tutorials using Grasshopper for Rhinoceros. It is meant for beginners who have little to no idea about parametric modeling. The workshop will introduce the general components of an algorithm, design workflow, Grasshopper interface and visualization techniques. The students are expected to have basic knowledge of the Rhino modeling environment. Workshop 1 should fulfill this requirement.
Registration: Computers and software will be provided. Space is limited to 20 seats per workshop. The fee for each workshop is $60 (plus a $4.29 fee). There is a special rate of $30 (plus a $2.64 fee) for students and teachers provided they request a discount here with their school email address before registering. Register now……
ur case you have only 2 simple brep, this should be fast)3:Convert to mesh (showedge check again)4:Use meshbooleanunion5:if these ways above all failed, you will have to export these 2 meshes with stl format and use MagicsIn Magics use Boolean to join them together.(there is no possibility of failure because Magics is made to deal with EVERY 3d print problem, also include flip normals)
If you still have problems dealing with this model, please upload 3dm file.…
shift in U and V direction, setting the base and setting the size. It is kind of working. See the picture attached. The 3D object doesn't morph seamlessly yet. I think it has to do with the size of columns and rows of the grids.
I want to do this using grasshopper so I can set the parameters instead of hard numbers. I tried to use 3D morph in Grasshopper, however, I can only set the shifts in U and V directions, but I can not set the base or the size. I want my 3D object to span 2 units in U direction and 4 units in V direction, shift 2 units in U and 6 unit in V. The 3D object need to be able to tile seamlessly in 3D space.
Any information will be highly appreciated.
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