7,8. It would plot on the line of the 20%, 20%, 70%, 80% of the length of the line. I'm not looking for a way to divide the curve by 2 and then by 2,not steps. So I would have two points at 20%. I hope this is clear.
Thanks,
Tom…
g these times itself). If it works on selection alone, it would probably implement faster.
Theoretically, does this mean the total solving time of the definition is the 'chain of components' that takes the longest time? In the picture above, it would be the chain consisting 'point-curve-divideDistance'?
Because that still adds up only to 97%, I am assuming the Point and Slider component start solving in parallel, and the two Divide components also start solving in parallel?…
I have a database with about 80 tables on it, so i wanna connect to the database, make 5/6 different queries, extract the info and use it as an input to grasshopper.
rence not set to an instance of an object. (line: 80)
Both .dlls appear to have been successfully imported.
Thanks in advance,
Charles
RStatSystem rs = ri as RStatSystem;
List<Line> slines = new List<Line>();
foreach(RStatBeam b0 in rs.Beams) { <------ line 80
if (b0.StiffnessMultiplier < 0.3) continue;
slines.Add(new Line(b0.P0.ToPoint3d(), b0.P1.ToPoint3d())); }
A = slines;
…