de modelación en 3D y aprovechen las ventajas que plantean, como mejorar su proceso de diseño y explorar múltiples alternativas para un proyecto en lapsos de tiempo muy reducidos en comparación de los métodos tradicionales.
En consecuencia, los alumnos tendrán la posibilidad de disminuir sus tiempos de trabajo, con resultados iguales o incluso mejores a los que obtenían con anterioridad; mejorar la calidad de sus presentaciones y, lo que es más importante, ampliar la fundamentación de sus proyectos en el aspecto funcional y formal, dependiendo de las características del proyecto.
Para lograr estos objetivos, se contemplan dos temarios y un ejercicio práctico.
Al finalizar el curso, los asistentes serán capaces de manejar Rhinoceros y Grasshopper en un nivel medio, con el objetivo que el alumno pueda continuar aprendiendo con alguno de nuestros siguientes workshops o de manera autodidacta.
Además del contenido teórico se incluye un ejercicio práctico, la magnitud del ejercicio y el material que se le destine se definirán con base en el número de asistentes.
El workshop tiene una duración de cinco sesiones:
Sesión 1 – Temario de Rhinoceros
Sesión 2 y 3 – Temario de Grasshopper
Sesión 4 y 5 – Ejercicio práctico
El horario es de 9 am a 4 pm, con una hora de receso para tomar un refrigerio.
No es necesario traer el equipo necesario para trabajar, se cuenta con un equipo para cada persona asi como el material de trabajo para el ejercicio práctico, por lo cual se les recomienda que no traigan portátiles u otro material, únicamente dispositivos de almacenamiento si desean guardar sus trabajos.
El costo del evento es de $3,500 estudiantes y $4,000 profesionales.
(Para poder tener el descuento de estudiante es necesaria una constancia de la universidad de la que proviene, acreditando que el interesado está cursando algún semestre de la carrera. Personas graduadas que estén cursando una maestría o algún grado superior no reciben el descuento).
Para apartar su lugar pueden realizar un depósito de $1,500 y terminar de efectuar el pago antes del 15 de abril si es mediante un depósito bancario o el primer día del evento en efectivo.
El evento se realizará en las oficinas de Vegasot, ubicadas en Circuito Cirujanos No. 23-A
Cd. Satélite, Naucalpan, Edo. de México 53100
http://www.vegasoft.com.mx
Para cualquier duda por favor escriban un correo a luzytextura@gmail.com, por teléfono al 044 55 4381 3302, o en facebook.com/archbernardorivera…
o está dirigido a estudiantes de arquitectura y diseño de interiores, recién titulados y profesionales interesados en el software o que necesiten conocer las herramientas básicas de las que dispone el programa en los diferentes ámbitos y cómo enfocarlas a arquitectura.
Descripción:El contenido del curso enseñará a utilizar el programa de diseño Rhinoceros 3D aplicando su metodología de trabajo en el campo de la arquitectura, básandose además de la creación de pequeños elementos paramétricos para controlar el diseño y acabar renderizando las geometrías 3d con V-Ray para Rhino.
El curso consta de 3 módulos de 12h de duración cada uno (que pueden realizarse juntos o por separado) en los cuales se profundizará en herramientas de Rhino, Grasshopper y V-Ray a medida que se realizan casos prácticos sobre proyectos arquitectónicos.Se pretende establecer un sistema de trabajo eficiente desde el inicio del modelado hasta la posterior creación de imágenes para documentación del proyecto.
Módulo Rhinoceros Arquitectura:• Conceptos básicos e interfaz de usuario Rhino• Introducción al sistema cartesiano en Rhino• Clases de complejidad de geometría• Importación/exportación de archivos compatibles• Topología NURBS• Trabajo con Sólidos• Estrategias básicas de Superficies• Introducción a Superficies Avanzadas
Módulo Grasshopper:• Conceptos básicos e interfaz de usuario Grasshopper• Introducción a parámetros base y componentes• Matemáticas y trigonometría como herramientas de diseño• Matemáticas aplicadas a creación de Geometría• Introducción a listas simples• Análisis de Superficies y Curvas• Dominios de Superficies y Curvas• Panelado de superficies• Manejo de listas y componentes relacionados• Modificación de panelados en función de atractores• Exportación/Importación de información a Grasshopper
Módulo V-Ray para Rhinoceros:• Conceptos básicos e interfaz de usuario V-Ray• Vistas guardadas• Materiales V-Ray• Materiales, creación y edición• Iluminación (Global Illumination, Sunlight, Lights)• Cámara Física vs Cámara default• Canales de Render• Postprocesado básico de canales
Detalles:Instructores: Alba Armengol Gasull y Oriol Carrasco (SMD Arquitectes)Idioma: CastellanoHorario: 22 JULIO al 26 JULIO 2013 // 10.00 – 14.00 / 16.00 – 20.00Organizadores: SMDLugar: SMD lab, c/Lepant 242 Local 11, 08013 Barcelona (map)
Software:Rhinoceros 5Grasshopper 0.9.00.56V-Ray 1.5 for RhinoAdobe Photoshop CS5Links de versiones de evaluación de los Softwares serán facilitadas a todos los asistentes. Se usará unica y exclusivamente la versión de Rhino para PC. Se ruega a los participantes traer su propio ordenador portátil.
Registro:Modalidad de precio reducido por tres módulos 275€Posibilidad de realizar módulos por separado 99€…
xes as well.
If you want to jump straight in, you can download the latest build from the Firefly website or from Food4Rhino project page. Or, if you'd rather learn more about all the new features, keep reading!
Improved Arduino Support The Firefly Firmata (Arduino Sketch) has gone through a massive overhaul - making it much more compact, efficient, and extensible. The sketch is now just over 230 lines of code (compared to more than 500 in the previous version). But more importantly, the firmata is now more extensible; making it easier to add support for new Arduino boards... Like what you ask? Well, support for the new Arduino Due platform for example. The Arduino Due is an advanced board and while it may look similar to the Arduino Mega... it's actually quite different under the hood. It features an ARM Cortex-M3 CPU which means its really fast. It also features 12-bit analog resolution for reading and writing (which is pretty awesome). As I said, the Due is a more advanced board and it does require some caution when getting started. You can find out more about the Due platform at the Arduino Due Getting Started page.
One of the biggest changes with the revision of the Firmata was that it required some structural changes with how the data is sent/received from Grasshopper. So, if you are planning on using the latest version of the Firmata, you'll need to also have the latest Firefly components installed as well. This shouldn't be an issue because the installer will place the new Firefly Firmata in your sketchbook folder and install the new components as well... but it's worth noting so you don't try to mix and match the versions.
Kinect Version 2 Support Earlier this summer, Microsoft released a new and improved version of its popular Kinect motion tracking sensor. The sensor includes better body, hand, and joint orientation, 1080p color video (1920x1080), depth video (512x424), and a new active infrared video (512x424). The sensor now has the capability to track up to 6 people at once (compared to only two people with the previous version).
This build of Firefly now comes with three new components to work with this new sensor. The Video Stream can access the color, depth, and infrared video streams at different resolutions. Simply right-click on the video component to choose the video feed and resolution. Note: You may need to update your graphics card in order to get the infrared video stream to work properly (at least I did before it began working properly). The Skeleton Tracker is similar to the previous version, but can now track up to 6 people. And the Mesh Reconstruction component will build a fully colored 3D mesh using the color and depth data from the sensor. I plan to add more components to this section soon, but I wanted to go ahead and release this so more people could use it! [EDIT: I would like to thank Panagiotis Michalatos for his collaboration in the development of the Kinect V2 tools].
New Computer Vision Tools This release also includes a number of new computer vision tools. One component to note is the Bitmap Tracer, which can be seen in action here. The Bitmap Tracer component spawns a number of randomly generated particles which trace the edges of a bitmap using the nearest contouring vector. Another pair of components is the Bitmap Decompose/Recompose which can either decompose or reconstruct a bitmap using a list of values for its constituent channels. These two can be used together to swap channels in an image (think chroma keying). There's also a Bitmap Threshold component which uses the average dithering algorithm to find the color quantization of an image. Lastly, I've updated the Leap Motion Finger Tracking component to work with the latest release of the Leap v2.2.1 software release. The component now has improved finger tracking including joint and bone position/orientation.
In addition to these new features, there's also a number of bug fixes too (check out the readme if your interested). As always, I welcome any and all feedback on this build. Your support really helps, so please let me know what you think!…
xes as well.
If you want to jump straight in, you can download the latest build from the Firefly website or from Food4Rhino project page. Or, if you'd rather learn more about all the new features, keep reading!
Improved Arduino Support The Firefly Firmata (Arduino Sketch) has gone through a massive overhaul - making it much more compact, efficient, and extensible. The sketch is now just over 230 lines of code (compared to more than 500 in the previous version). But more importantly, the firmata is now more extensible; making it easier to add support for new Arduino boards... Like what you ask? Well, support for the new Arduino Due platform for example. The Arduino Due is an advanced board and while it may look similar to the Arduino Mega... it's actually quite different under the hood. It features an ARM Cortex-M3 CPU which means its really fast. It also features 12-bit analog resolution for reading and writing (which is pretty awesome). As I said, the Due is a more advanced board and it does require some caution when getting started. You can find out more about the Due platform at the Arduino Due Getting Started page.
One of the biggest changes with the revision of the Firmata was that it required some structural changes with how the data is sent/received from Grasshopper. So, if you are planning on using the latest version of the Firmata, you'll need to also have the latest Firefly components installed as well. This shouldn't be an issue because the installer will place the new Firefly Firmata in your sketchbook folder and install the new components as well... but it's worth noting so you don't try to mix and match the versions.
Kinect Version 2 Support Earlier this summer, Microsoft released a new and improved version of its popular Kinect motion tracking sensor. The sensor includes better body, hand, and joint orientation, 1080p color video (1920x1080), depth video (512x424), and a new active infrared video (512x424). The sensor now has the capability to track up to 6 people at once (compared to only two people with the previous version).
This build of Firefly now comes with three new components to work with this new sensor. The Video Stream can access the color, depth, and infrared video streams at different resolutions. Simply right-click on the video component to choose the video feed and resolution. Note: You may need to update your graphics card in order to get the infrared video stream to work properly (at least I did before it began working properly). The Skeleton Tracker is similar to the previous version, but can now track up to 6 people. And the Mesh Reconstruction component will build a fully colored 3D mesh using the color and depth data from the sensor. I plan to add more components to this section soon, but I wanted to go ahead and release this so more people could use it! [EDIT: I would like to thank Panagiotis Michalatos for his collaboration in the development of the Kinect V2 tools].
New Computer Vision Tools This release also includes a number of new computer vision tools. One component to note is the Bitmap Tracer, which can be seen in action here. The Bitmap Tracer component spawns a number of randomly generated particles which trace the edges of a bitmap using the nearest contouring vector. Another pair of components is the Bitmap Decompose/Recompose which can either decompose or reconstruct a bitmap using a list of values for its constituent channels. These two can be used together to swap channels in an image (think chroma keying). There's also a Bitmap Threshold component which uses the average dithering algorithm to find the color quantization of an image. Lastly, I've updated the Leap Motion Finger Tracking component to work with the latest release of the Leap v2.2.1 software release. The component now has improved finger tracking including joint and bone position/orientation.
In addition to these new features, there's also a number of bug fixes too (check out the readme if your interested). As always, I welcome any and all feedback on this build. Your support really helps, so please let me know what you think!
…
inventive collaborative environment.
The workshop is part of a series of PARAMETRICA events, promoting computational design thinking and exploring the new possibilities of parametric design.
The workshop is aimed at: students, postgraduates, architects, interior, product and urban designers, engineers, anybody interested.
> Workshop CONCEPT (16th – 28th July 2013):
The advancement of digital technology is helping architects to understand and respond to the complexity of the environment surrounding us.
In this 14 day workshop the various energies which exist in a given environment will be identified, analysed and then digital simulated.
Experimental structures capable of reconfiguring themselves in response to the mapped forces will be generated and fabricated.
> Conference CONCEPT (29th July 2013):
During this day we will present the final workshop projects and our special guest, Patrik Schumacher will exploit the subject of computational design thinking and parametric architecture, by putting the accent on the subject “Parametric Semiology – Architecture as the interface of communication”
> OBJECTIVES:
The workshop objectives are two-fold, in the first phase the workshop focuses on the identification and analysis of resources inherent to the environmental context, thus developing a better understanding of their nature as well as optimized methods of use or response.
In the next phase, the objective is to generate structures which through either means of fabrication or material properties can respond to, or utilize the environmental energy sources.
> The project TEAM:
Key lecturer: PATRIK SCHUMACHER (DE)
Profile: Director, Zaha Hadid Architects, London
Dr Phil, Dip Ing, ARB, RIBA
Founder AA Design Reseach Lab London
Lecturer: Ina Leonte (RO)
Profile: PhDc, teaching assistant (UAIM, Bucharest, Romania)
Co-founder, Zest
Workshop main tutors:
HOOMAN TALEBI [IR]
Profile: MArch (AADRL, London), MSc (AUT, Tehran)
Lead Designer, Zaha Hadid – London
FARSHAD MEHDI’ZADEH [IR]
Profile: March (IaaC-UPC, Barcelona, Spain)
Co-founder, Tehran Architecture Studio (Iran)
Workshop assistant:
MOHSEN MARIZAD [IR]
Profile: MAA 2010 - Architect (IaaC-UPC, Barcelona, Spain)
Parametric design expert
Workshop coordinator: Diana Nitreanu (RO)
Profile: MAA 2010 - Architect/Urban Designer (IaaC-UPC, Barcelona, Spain)
Official Rhino Trainer
Co-founder, Laboratorul de Arhitectura; Co-founder & Tutor, Parametrica
> EQUIPMENT Workshop: Each participant must provide their own laptop with the following software installed: A. Rhinoceros 3D 5.0 B. Grasshopper 3D (Latest Version) C. Arduino
Machines to work on: 1. Laser Cutter - small laser for prototyping 2. Big laser cutter for final production
Materials (provided by Parametrica) - To be specified according to the subject of study for each group;
FOR MORE INFO®ISTRATION:
www.dynamicfields.ro
www.parametrica.ro
office@parametrica.ro
…
ion of both Ladybug and Honeybee. Notable among the new components are 51 new Honeybee components for setting up and running energy simulations and 15 new Ladybug components for running detailed comfort analyses. We are also happy to announce the start of comprehensive tutorial series on how to use the components and the first one on getting started with Ladybug can be found here:
https://www.youtube.com/playlist?list=PLruLh1AdY-Sj_XGz3kzHUoWmpWDXNep1O
A second one on how to use the new Ladybug comfort components can be found here:
https://www.youtube.com/playlist?list=PLruLh1AdY-Sho45_D4BV1HKcIz7oVmZ8v
Here is a short list highlighting some of the capabilities of this current Honeybee release:
1) Run EnergyPlus and OpenStudio Simulations - A couple of components to export your HBZones into IDF or OSM files and run energy simulations right from the grasshopper window! Also included are several components for adjusting the parameters of the simulations and requesting a wide range of possible outputs.
2) Assign EnergyPlus Constructions - A set of components that allow you to assign constructions from the OpenStudio library to your Honeybee objects. This also includes components for searching through the OpenStudio construction/material library and components to create your own constructions and materials.
3) Assign EnergyPlus Schedules and Loads - A set of components for assigning schedules and Loads from the Openstudio library to your Honeybee zones. This includes the ability to auto-assign these based on your program or to tweak individual values. You can even create your own schedules from a stream of 8760 values with the new “Create CSV Schedule” component. Lastly, there is a component for converting any E+ schedule to 8760 values, which you can then visualize with the standard Ladybug components
4) Assign HVAC Systems - A set of components for assigning some basic ASHRAE HVAC systems that can be run with the Export to OpenStudio component. You can even adjust the parameters of these systems right in Grasshopper.
Note: The ASHRAE systems are only available for OpenStudio and can’t be used with Honeybee’s EnergyPlus component. Also, only ideal air, VAV and PTHP systems are currently available but more will be on their way soon!
5) Import And Visualize EnergyPlus Results - A set of components to import numerical EnergyPlus simulation results back into grasshopper such that they can be visualized with any of the standard Ladybug components (ie. the 3D chart or Psychrometric chart). Importers are made for zone-level results as well as surface results and surfaces results can be easily separated based on surface type. This also means that E+ results can be analyzed with the new Ladybug comfort calculator components and used in shade or natural ventilation studies. Lastly, there are a set of components for coloring zone/surface geometry with EnergyPlus results and for coloring the shades around zones with shade desirability.
6) Increased Radiance and Daysim Capabilities - Several updates have also been made to the existing Radiance and Daysim components including parallel Radiance Image-based analysis.
7) Visualize HBObject Attributes - A few components have been added to assist with setting up honeybee objects and ensuing the the correct properties have been assigned. These include components to separate surfaces based on boundary condition and components to label surfaces and zones with virtually any of their EnergyPlus or Radiance attributes.
8) WIP Grizzly Bear gbxml Exporter - Lastly, the release includes an WIP version of the Grizzly Bear gbXML exporter, which will continue to be developed over the next few months.
And here’s a list of the new Ladybug capabilities:
1) Comfort Models - Three comfort models that have been translated to python for your use in GH: PMV, Adaptive, and Outdoor (UTCI). Each of these models has a “Comfort Calculator” component for which you can input parameters like temperature and wind speed to get out comfort metrics. These can be used in conjunction with EPW data or EnergyPlus results to calculate comfort for every hour of the year.
2) Ladybug Psychrometric Chart - A new interactive psychrometric chart that was made possible thanks to the releasing of the Berkely Center for the Built Environment Comfort Tool Code (https://github.com/CenterForTheBuiltEnvironment/comfort-tool). The new psychrometric chart allows you to move the comfort polygon around based on PMV comfort metrics, plot EPW or EnergyPlus results on the psych chart, and see how many hours are made comfortable in each case. The component also allows you to plot polygons representing passive building strategies (like internal heat gain or evaporative cooling), which will adjust dynamically with the comfort polygon and are based on the strategies included in Climate Consultant.
3) Solar Adjusted MRT and Outdoor Shade Evaluator - A component has been added to allow you to account for shortwave solar radiation in comfort studies by adjusting Mean Radiant Temperature. This adjusted MRT can then be factored into outdoor comfort studies and used with an new Ladybug Comfort Shade Benefit Evaluator to design outdoor shades and awnings.
4) Wind Speed - Two new components for visualizing wind profile curves and calculating wind speed at particular heights. These allow users to translate EPW wind speed from the meteorological station to the terrain type and height above ground for their site. They will also help inform the CFD simulations that will be coming in later releases.
5) Sky Color Visualizer - A component has been added that allows you to visualize a clear sky for any hour of the year in order to get a sense of the sky qualities and understand light conditions in periods before or after sunset.
Ready to Start?
Here is what you will need to do:
Download Honeybee and Ladybug from the same link here. Make sure that you remove any old version of Ladybug and Honeybee if you have one, as mentioned on the Ladybug group page.
You will also need to install RADIANCE, DAYSIM and ENERGYPLUS on your system. We already sent a video about how to get RADIANCE and Daysim installed (link). You can download EnergyPlus 8.1 for Windows from the DOE website (http://apps1.eere.energy.gov/buildings/energyplus/?utm_source=EnergyPlus&utm_medium=redirect&utm_campaign=EnergyPlus%2Bredirect%2B1).
“EnergyPlus is a whole building energy simulation program that engineers, architects, and researchers use to model energy and water use in buildings.”
“OpenStudio is a cross-platform (Windows, Mac, and Linux) collection of software tools to support whole building energy modeling using EnergyPlus and advanced daylight analysis using Radiance.”
Make sure that you install ENERGYPLUS in a folder with no spaces in the file path (e.g. “C:\Program Files” has a space between “Program” and “Files”). A good option for each is C:\EnergyPlusV8-1-0, which is usually the default locations when you run the downloaded installer.
New Example Files!
We have put together a large number of new updated example files and you should use these to get yourself started. You can download them from the link on the group page.
New Developers:
Since the last release, we have had several new members join the Ladybug + Honeybee developer team:
Chien Si Harriman - Chien Si has contributed a large amount of code and new components in the OpenStudio workflow including components to add ASHRAE HVAC systems into your energy models and adjust their parameters. He is also the author of the Grizzly Bear gbxml exporter and will be continuing work on this in the following months.
Trygve Wastvedt - Trygve has contributed a core set of functions that were used to make the new Ladybug Colored Sky Visualizer and have also helped sync the Ladybug Sunpath to give sun positions for the current year of 2014
Abraham Yezioro - Abraham has contributed an awesome new bioclimatic chart for comfort analyses, which, despite its presence in the WIP tab, is nearly complete!
Djordje Spasic - Djordje has contributed a number of core functions that were used to make the new Ladybug Wind Speed Calculator and Wind Profile Visualizer components and will be assisting with workflows to process CFD results in the future. He also has some more outdoor comfort metrics in the works.
Andrew Heumann - Andrew contributed an endlessly useful list item selector, which can adjust based on the input list, and has multiple applications throughout Ladybug and Honeybee. One of the best is for selecting zone-level programs after selecting an overall building program.
Alex Jacobson - Alex also assisted with the coding of the wind speed components.
And, as always, a special thanks goes to all of our awesome users who tested the new components through their several iterations. Special thanks goes to Daniel, Michal, Francisco, and Agus for their continuous support. Thanks again for all the support, great suggestions and comments. We really cannot thank you enough.
Enjoy!,
Ladybug + Honeybee Development Team
PS: If you want to be updated about the news about Ladybug and Honeybee like Ladybug’s Facebook page (https://www.facebook.com/LadyBugforGrasshopper) or follow ladybug’s twitter account (@ladybug_tool).
…
a and the Middle East through its affiliate offices, is pleased to announce that the first official Rhino workshop “Digital Obsession-Advances in Architectural Geometry” will take place in Damascus – Syria on September 24th – 28th 2011.
The workshop will cover Rhino Level I – NURBS Modeling-Basic. In this class participants will learn how to create and edit accurate free form 3D NURBS models.
This fast-moving class covers most of Rhino’s functionality, including the most advanced surfacing commands.
At the end of the workshop each participant will receive an official certificate of participation from McNeel Europe (Barcelona – Spain) and MAG LAB.
The event will be the key event of the year for discussing, learning and networking about the emerging practice of digital parametric.
The event will come in three parts: Workshop1 Rhino – Level I – Basic Workshop2 Rhino – Level II – Basic scripting Workshop3 Rhino – Advanced Level – Scripting and Grasshopper These events follow the highly successful previous workshops, Spain 2008-2009, Italy 2010, Syria 2009-2010-2011 and multiple preceding events.
These workshops will be as preliminary phase of Ephemeral Art Connection Workshop |middle east edition| which will take place in Syria 2011.
The Workshop application is online and close on July 3rd 2011, provides a unique opportunity to work with the most established expert software in the world on digital parametric design.
The most successful Workshop attendees will have their work shown at the AIU 2010 Conference and workshops, will also have an opportunity to attend next workshops held by MAG LAB where top architects, engineers and educators will participate.
…
Added by Aref Maksoud at 1:53am on September 15, 2011
ystem to support it from the back.
ELEVATIONPLAN
What I need to do is create a mesh network that is composed of straight segmented pieces. To start, I contoured the surface at 500mm segments in the X and Y axis, getting a mesh grid [below]
Then, I wrote a simple grasshopper script to segment the contour lines, but when I run it, the segments in the X direction and the Y direction do not intersect like I need them to.
I understand why this happened and I understand what I need to do (in concept) but I can't seem to figure out how to implement it.
I'm pretty sure that I need to take the original contours and find the intersecting points and include it in my set of points from DivLength command. My problem is that in the list, the numbers get all jostled up and when I Pline the list of points, it goes a bit crazy. My questions are:
1. Is this the best method of going about this process of creating the segmented mesh?
2. How do I reassemble the list of the two point groups I added?
Thanks in advance!
Best,
Issac
…
URBS cup surface, and boy oh boy did it ever work more uniformly than using 3D orb cutters on a 3D cup. Different sized spheres return the *same* hex grid only less and less raised up as the spheres get very large.
My first question is whether these are different in character or just in Z scaling, so if I rescale them all to the same Z thickness, after extracting only the relief structure via Boolean union and splitting...and they are only *slightly* different in character, which means mere Z re-scaling of a single moderate ball size relief is an appropriate cheat to avoid slow Boolean union re-making each relief Z scale with different sized balls.
The one on the right is a very shallow relief scaled up to the same Z thickness as the pure sphere one on the left. And really, we will be mostly scaling *down* from a thicker master surface so that will attenuate any weirdness in the curvature. Indeed, I see no difference, so it makes sense to only archive the thickest one so we can control the full range of thicknesses, all the way to nearly flat bulbs. Here is the thickest one, just before the balls lose holes between them, scaled down compared to a shallow one made with huge balls to start with:
Now we just use Rhino Flow Along Surface or the Grasshopper Jackalope plug-in Sporf to morph this flat system onto our lathe form.
With Rhino history for the Flow Along Surface step I can rescale the original in Z and wait twenty seconds to see the update:
There are sad edge artifacts that will require some strategy to retain or later delete a whole row:
Maybe add more geometry to later delete or make a solid to hold stuff together?
So vastly decreasing the cell count and changing grid direction to match your cup:
The edges came out fine on this one, happily. The isocurve count has been increased by the Flow Along Surface command:
It can't be filleted yet since the joint where the cup NURBS surface has a joint now leaves feathery edges, so I went back and duplicated the border of the flat array, offset and lofted to make a protecting surface:
But that gave crazy artifacts:
I'm just going to use symmetry to fill in the joint with good faces that are not having to be joined as two halves. I had to turn my Rhino units tolerance down from a silly 0.0001 to 0.01 units to get a good re-join, but it still won't fillet without leaving holes.
SO LET'S FILLET THE FLAT THING. Same problem but a bit faster, and actually repairable manually. Rhino 5 is buggy as hell with core commands, damn it. This is not world class behavior.
Let's try it in Rhino 6 WIP, our great hope of the future: nope, the same. I had to simply manually copy the missing pieces from where it did work, which at least is easy to do in flatland. Now I get a cup:
This can *all* be done quickly in Rhino without Grasshopper, and Rhino affords you fast cage editing of the original flat array that Grasshopper cannot yet do. You just need to use Analyze Direction to be able to swap UV directions of the source or target and flip the source surface to achieve concave vs. convex patterns.
Grasshopper doesn't even have a fillet (multiple) edges component so there's not a lot of advantage to having some super slow parametric system via Grasshopper. It's not like you'll be able to see the changes fast enough to tweak a design.…
duttiva, sarà finalizzata alla realizzazione di un modello d'architettura complesso attraverso l'utilizzo di comandi e tecniche avanzate di rappresentazione con i software Rhinoceros e 3dsMax.Durante l'openDAY verranno mostrate le caratteristiche e le potenzialità degli strumenti Nurbs (Rhino) e Mesh (3dsMax) chiarendo i nuovi valori assunti dalla modellazione 3D per il progetto e per il rilievo.Inoltre come conclusione al mini-corso, sarà illustrato il potenziale di V-ray per 3dsMax renderizzando il modello disegnato durante l'incontro e verrà mostrata la potente plug-in Grasshopper del software Rhinoceros, strumento sempre più utilizzato in ambito europeo ed internazionale.
La lezione e la presentazione si terranno presso lo studio IL PEDONE - officine di architettura.
PROGRAMMAZIONE
- Mini-corso integrato di modellazione avanzata con Rhinoceros e 3dsMax;
-Il modello dinamico: il modello digitale come prototipo virtuale per il concept progettuale
[Michele Calvano];
-Nuove tecniche di modellazione parametrica con Grasshopper:
[Michele Calvano];
- Il modello espressivo: la mesh e le sue capacità di strutturare lo spazio architettonico
[Wissam Wahbeh];
- Esempio di rendering con Vray per Max:
[Wissam Wahbeh];
- Offerta formativa 2013 - Corsi e Workshop [Francesca Guadagnoli];
- Question Time per chiarimenti sugli argomenti illustrati.
COMEL' openDAY SARA' APERTO A TUTTI GLI INTERESSATI, COMPLETAMENTE GRATUITO E SARA' REPLICATO IN DUE SESSIONI DI UGUALI CONTENUTI ORGANIZZATE NEI SEGUENTI ORARI:
Sessione [1] 15,00 - 17,00
Sessione [2] 18,00 - 20,00
Per necessità di organizzazione, è importante la prenotazione all'evento utilizzando il form presente in fondo alla pagina, dove nella stringa apposita (Evento), si dovrà specificare il nome dell'evento, la sessione (es. open day sessione 1) e agli altri dati richiesti.
per info contattare la Coordinatrice Didattica Francesca Guadagnoli
cell: 347 7189175 oppure 340 3476330
@: parametricart@gmail.com
Presentazione precedente parametricDAY -14 gennaio 2013http://www.youtube.com/watch?v=YSdVf6ppATwhttp://www.youtube.com/watch?v=IzsMPuLfCLQ…