pe and its surface.
However, I don't have that much knowledge about both grasshopper and Mathematica.. I mean I can only make assumptions and think about relations of certain functions but that's all.
If you can help me on this, I would appreciate it so much.
You can see a screenshot of the code and model of the demonstration from mathematica in attachment.
And here is the mathematica code;
Manipulate[ Module[{\[CurlyEpsilon] = 10^-6, c1 = Tan[a1], c2 = Tan[a2], c3 = Tan[a3], c4 = Tan[a4], c5 = Tan[a5], c6 = Tan[a6]}, ContourPlot3D[ Evaluate[ c6 Sin[3 x] Sin[2 y] Sin[z] + c4 Sin[2 x] Sin[3 y] Sin[z] + c5 Sin[3 x] Sin[y] Sin[2 z] + c2 Sin[x] Sin[3 y] Sin[2 z] + c3 Sin[2 x] Sin[y] Sin[3 z] + c1 Sin[x] Sin[2 y] Sin[3 z] == 0], {x, \[CurlyEpsilon], Pi - \[CurlyEpsilon]}, {y, \[CurlyEpsilon], Pi - \[CurlyEpsilon]}, {z, \[CurlyEpsilon], Pi - \[CurlyEpsilon]}, Mesh -> False, ImageSize -> {400, 400}, Boxed -> False, Axes -> False, NormalsFunction -> "Average", PlotPoints -> ControlActive[10, 30], PerformanceGoal -> "Speed"]], {{a1, 1, "\!\(\*SubscriptBox[\(\[Alpha]\), \(1\)]\)"}, -Pi/2 - 0.01, Pi/2 + 0.01, ImageSize -> Tiny}, {{a2, 1, "\!\(\*SubscriptBox[\(\[Alpha]\), \(2\)]\)"}, -Pi/2 - 0.01, Pi/2 + 0.01, ImageSize -> Tiny}, {{a3, 1, "\!\(\*SubscriptBox[\(\[Alpha]\), \(3\)]\)"}, -Pi/2 - 0.01, Pi/2 + 0.01, ImageSize -> Tiny}, {{a4, 1, "\!\(\*SubscriptBox[\(\[Alpha]\), \(4\)]\)"}, -Pi/2 - 0.01, Pi/2 + 0.01, ImageSize -> Tiny}, {{a5, 1, "\!\(\*SubscriptBox[\(\[Alpha]\), \(5\)]\)"}, -Pi/2 - 0.01, Pi/2 + 0.01, ImageSize -> Tiny}, {{a6, 1, "\!\(\*SubscriptBox[\(\[Alpha]\), \(6\)]\)"}, -Pi/2 - 0.01, Pi/2 + 0.01, ImageSize -> Tiny}, AutorunSequencing -> {1, 3, 5}, ControlPlacement -> Left]…
g these times itself). If it works on selection alone, it would probably implement faster.
Theoretically, does this mean the total solving time of the definition is the 'chain of components' that takes the longest time? In the picture above, it would be the chain consisting 'point-curve-divideDistance'?
Because that still adds up only to 97%, I am assuming the Point and Slider component start solving in parallel, and the two Divide components also start solving in parallel?…