Grasshopper

algorithmic modeling for Rhino

Kai Salmi's Groups (12)

  • Heliotrope

    53 members Latest Activity: Sep 20, 2023

    Heliotrope: a lightweight solar geometry tool for Rhino/Grasshopper.  Components to generate solar vectors, manipulate astronomical dates, and…

  • gHowl

    976 members Latest Activity: Feb 5

    gHowl is a set of components which extend Grasshopper's ability to communicate and exchange information with other applications and physical…

  • Elk

    362 members Latest Activity: Sep 20, 2023

    Elk is a plugin used to generate topographies and street maps using data from OpenStreetMap.org and Shuttle Radar Topography Mission (SRTM) data…

  • Genoform

    149 members Latest Activity: Sep 20, 2023

    Genoform is a generative plugin for Rhino/Grasshopper.

  • Weaverbird - Topological Mesh Editor

    1002 members Latest Activity: Nov 10, 2023

    Weaverbird brings mesh editing, subdivision and mesh transformations to Rhino and Grasshopper users.

  • Kangaroo

    3010 members Latest Activity: on Wednesday

    THIS FORUM IS NO LONGER ACTIVE. PLEASE POST ANY NEW QUESTIONS OR DISCUSSION ON:…

  • Quokka

    48 members Latest Activity: Sep 20, 2023

    Quokka is a software tool for connecting Microsoft Kinect with Grasshopper in Rhino.  Quokka gives the ability to…

  • Ladybug Tools

    1692 members Latest Activity: Jan 6, 2021

    Ladybug Tools is a collection of free computer applications that support environmental design and…

  • VisualARQ Grasshopper Components

    171 members Latest Activity: Sep 20, 2023

    VisualARQ Grasshopper Components allows to create and work with VisualARQ architectural objects inside Grasshopper.

    You can create…

  • Galapagos

    1896 members Latest Activity: Nov 10, 2023 Galapagos Evolutionary Solver

  • KingKong

    139 members Latest Activity: Sep 20, 2023

    RoboFold…

  • Turtle

    285 members Latest Activity: Sep 8, 2023

    Turtle is a open-source library containing a definition of an ngon face-vertex mesh. This is most probably the most basic mesh representation, and…

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