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Discussions Replies Latest Activity

"A kinematic structure has rigid body modes. The corresponding eigenvalues are zero (…"

Karamba3D replied Aug 7, 2014 to Seek help with Model output, joints/releases

4 Aug 8, 2014
Reply by Johan Reissmuller

"Everything seems to work well now after being more consistent with the numbering of…"

Johan Reissmuller replied Aug 8, 2014 to Seek help with Model output, joints/releases

4 Aug 8, 2014
Reply by Johan Reissmuller

"Hi Johan, without knowing how the structure is supported it is hard to tell whether…"

Karamba3D replied Aug 12, 2014 to Modifying number of elements for Eigenmode calculation?

2 Aug 13, 2014
Reply by Johan Reissmuller

"Hi! Eliminating duplicate points and lines is not an issue. When assembling the mode…"

Johan Reissmuller replied Aug 13, 2014 to Modifying number of elements for Eigenmode calculation?

2 Aug 13, 2014
Reply by Johan Reissmuller

"Hi Clemens, Thank you for your answer. the slender rectangular cross sections are c…"

yousef anastas replied Aug 25, 2014 to Free Nodes / Beam joints ?

12 Aug 28, 2014
Reply by Karamba3D

"Hello Yousef, if you use ropes for connecting the members of your structure you shou…"

Karamba3D replied Aug 25, 2014 to Free Nodes / Beam joints ?

12 Aug 28, 2014
Reply by Karamba3D

"Hi clemens, If I don't the analyze component fails. This is why I wanted to know two…"

yousef anastas replied Aug 25, 2014 to Free Nodes / Beam joints ?

12 Aug 28, 2014
Reply by Karamba3D

"You could try to use the Eigenmodes component in order to detect rigid body modes. E…"

Karamba3D replied Aug 25, 2014 to Free Nodes / Beam joints ?

12 Aug 28, 2014
Reply by Karamba3D

"Hi clemens, Thanks you for your help. Like you said a node can not be free and disco…"

yousef anastas replied Aug 26, 2014 to Free Nodes / Beam joints ?

12 Aug 28, 2014
Reply by Karamba3D

"Hi Yousef, I do not understand why you attach hinges to the free nodes 1', 2' and 3'…"

Karamba3D replied Aug 25, 2014 to Free Nodes / Beam joints ?

12 Aug 28, 2014
Reply by Karamba3D
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