Grasshopper

algorithmic modeling for Rhino

Whats the best way to extra uv coordinate at a Point on a surface?

Maybe I am missing something, but I sometimes want the normal at specific points and therefor seem to need the uv point at those points.

Attached is an image of what I mean, I want the normals of where those points intersect with the Spheres.

May someone help me?

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In that blank space in between the green and orange components you need to add a "Surface CP" component. It will output the uv coordinates you need.

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