Hello,
I am working on building a valid b-rep from points in 3D. I get the scattered points data by implementing the superellipse formula.
Now I want to convert this point data into a solid with a valid b-rep. I was able to generate a surface through the grid of points, but that only gives me a NURBS surface, and not a valid b-rep.
I want to be able to have a valid boundary representation, with topology information as well.
Can anyone guide me or suggest any approaches in Grasshopper?
Regards,
Abhijit
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