algorithmic modeling for Rhino
Im starting from the beginning...so I want to make 30 or 40 geometric elements (ie the bumps that will be used in my travertine post) that will represent some of the extremes of the different types of shapes in organic stone pitting.
The idea I had was to use a random spray of points over a rectangular area (along with some human intervention), then use these points as anchors. An object in the above list would be selected, attached to the anchor and transformed ie scaled rotated etc with various constraints and then the iteration would continue.
Any help greatly appreciated
Cheers
Mark
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