algorithmic modeling for Rhino
Hi there,
I'm exceptonally new to 3D modelling as Grasshopper as a whole. This has been a process I've been obsessed with for quite a while. Actually there's 2. I wanted to know if this was something that could be done in Grasshopper.
The first process is that of unfolding a mesh - in my case something like a low polygon animal shape - like seen in the STL attached, output the faces for laser cuttings and automatically create connector pieces that would also be laser cut for the reconstruction of the model. I suppose one would need to define the thickness of the material especially with regards to the conectors. It would also then need to number each connector and on the face as well. Is this something that Grasshopper would work out based on inputted values? Ideally it would be generated so that an absolute minimum of the connector is viewable.
I've attached a couple of screenshots of this process.
The second question relates to a similar idea - but in theory it would unfold the faces and then automatically generate the internal vertices connectors for each internal angle of the model to output for 3D printing and with holes generated on the connector for a bolt or a screw, It would in theory also need to generate numbered vertice pieces as well as on the piece it self. I did find something online which in theory would do this but really, I just can't get it to work. I might be retarded, It was located here https://github.com/osresearch/papercraft
I'd really appreciate some help or advice on this.!
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