algorithmic modeling for Rhino
Hello!
I was just wondering.
Could it be possible to transform a path (illustrator/rhino/any vectorial path)
INTO an assembly of grasshopper functions.
Would it be hard to make?
Lets start simple: draw a line in rhino and imagine you convert it to a line function in grasshopper that would do the exact same line.
And then imagine more complex sets of geometry and imagine how grasshopper would make them (decorative pattern, etc..)
Well, thats just a theoretical question, that came from my actual work in progress to make a geometrical drawing. For the moment i dont have the skills to make complex pattern, so i had to draw them in illustrator and import them. But i guess there would be more control if they were built in grasshopper, and not just imported as a crv element.
thanks
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