algorithmic modeling for Rhino
Hello everyone,
I don´t know if you've already discussed this issue, but I'm trying to make this kind of shapes from polygons. This is a idea:
1º)_I know this is possible with T-Splines, but the thing is that the change of Voronoi points, geometry adapts to these new changes. That's why we try to do with the grasshopper. I can attach my files about these forms and have used weaverbird, Catmull and Clark subdivision for construction.
Ok I get it this geometry in grasshopper (I attach the files, Rhino & Grasshopper). The final shape is a MESH. Now I'm working to triangulation of that mesh.
2º)_Another thing is how the final mesh triangular. I attached a picture of how I want the end result.
I would like to build my proyect with the same method. But I don't Know how! is it possible that the way is to convert the final mesh in a surface and unfold it (the surface)?
Thank you very much,
Carlos.
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