algorithmic modeling for Rhino
Hi All,
I've been through the process by the amazing Rodrigo on how to create http://designplaygrounds.com/projects/responsive-morphologies-gh3d/.
I'm now at the stage where I have the hexagonal surface and can adjust the percentage cells that have either one aperture or another. I can bake out the surface into a seemingly single surface in Rhino.
My question is, how do I create the smooth, 3D T Splines mesh as created by so many others, in the example by Rodrigo, but also elsewhere on the forum (http://www.grasshopper3d.com/photo/hexa-mesh?xg_source=activity)?
Thank you all for your help in this, and if you require me sending any more information about my stage-progress, just let me know and I'll post it here.
Thanks again,
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