algorithmic modeling for Rhino
Recently am trying to script one Grid. i am quit fresh in GH, and it seems like i need a little bit of help.
I set up few rules, how i create a grid. I start with on curve(vector) and then i add on it two extra intersected curves. I can freely move and rotate them on the main curve with a condition, that they always intersect. So there is always closed triangle.
The second step is to repeat the same principle until infinity. Always applying two intersected curves on the curve, added in a previous step.
My objective is to manipulate the grid:rotate / move along the curve , or point, and to keep it within the rule, that it always maintain the intersection between the modules.
I attached a diagram and 3dm file.
If anybody has an idea how to do it, i would be overwhelmingly grateful
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