Grasshopper

algorithmic modeling for Rhino

Hi everybody,

I've been struggling over the last couple of days with this issue.

I'm trying to panelize a complex surface and achieve a "good-enough" approximation that would be composed out of quadrangular planar surfaces.

I tried using launch box and kangaroo but I didn't succeed in achieving a fluent and visually satisfying result.

I've seen a couple of tutorials that helped me understand what needs to be done but I still can't get it right:

https://www.youtube.com/watch?v=wCtnkG1LVFU

https://www.youtube.com/watch?v=WaknpgMgbI4

https://www.youtube.com/watch?v=7-2nZ8K6cuA

https://www.youtube.com/watch?v=MsbyfC2usUk

Some key words I tried to google in order to solve this issue were:

free form glass structures using quadrilateral planer facets

Attached are the rhino and gh files. I would appreciate it if anyone could help or even point me in the right direction! (:

Thanks a lot,

Yulian Perelshtein

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