algorithmic modeling for Rhino
meshes are coloured by vertex. as you can see from the outcome this causes a gradient effect because you can not have more than one colour for a single vertex. to get the effect you want you would need to decompise your mesh and rebuild each face as a separate mesh to assign a single colour to each vertex of the face.
Danny is correct. Here is a script that will help, by breaking your mesh into separate meshes, one for each original face.
Ha and just noticed there's a native component, "mesh explode" that does exactly the same thing.
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