algorithmic modeling for Rhino
here are the defenitions for the patterns I have posted. There are elements from other defenitions in it. But basically it works like a attractor file. The main work is to understand the outline concept of the pattern. If you have questions feel free to ask.
thank you very much.
that is exemplary.
i'm proud of you. (-:
can you also show a possibility,
to use multiple attractors?
haha, examplary...couldn´t stand the pressure :-)
meine vorfahren waren basarhändler. ha ha
das glaube ich Dir ungesehen :-)
love patterns, thanks for sharing
Thanks for the archives, but inside the .3dm file, there are no objects.
use rhino command -show objects
yes , this was my input page...by analysing the basical idea of "Islamic parquet deformations" I found out, that they all refer to a basicgeometry. taking an attractor gives you the possibility of changing the "contact angle" increasing and decreasing.
I like this page :-)
and there is a discussion about it with some more links, but I cannot find it anymore
please, show me the way best way, to bind more attractors. (:
you use scale as deformation. Use a vector instead and combine it with the added file.
The system behind is quiet easy:
Generated a generell vector:
For example- take a sqaure-grid and create a vector from each square corner to its belonging center.
create an attractor:
the distance between the attractor and the center of each square is the deformation factor. With min and max you define the area of attraction.
combine mutliple attractor:
mass addition makes this possible
Have a look at my example file added to this post it shows how to do it. The blue area is the important part.
I am looking forward to see your defention in this style, good luck and go for it :-)