algorithmic modeling for Rhino
Hey guys!
I've got a collection of curves which i've grouped together like so:
i would like to be able to add control points on the corners of this group so that i can move this group of curves around to bend/warp/stretch them into various shapes such as below (which i have achieved using the incredible inaccurate rhino bend tool)
thanks in advanced!
i've included the group of curves in the file below for a better understanding of what they are
Tags:
Whoa! Just realized that internalizing those curves in the GH files makes them very big! (1 MB) So re-posting without internalized curves. There are a few stray curves separate from the rest in the Rhino file that I had removed...
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This is weird... Not quite what you're asking for, but interesting. (warp_2017Mar19a.gh)
I forgot to mention that your geometry isn't square with 'WorldXY' so I rotated the plane input for 'BBox' to make it as small as possible.
Rotating the bending arc gets you a little closer? Still wildly displaced from original location, though (warp_2017Mar19b.gh):
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