algorithmic modeling for Rhino
This image is from DesignMorphine workshop conducted in Chennai,India.I was a tutour there.
This was done using Perlin Noise values to scale and move them in z axis.
Oh my goodness, could you please tell me what should be done exactly?
Hexagonal grid centroids +perlin noise+move in z using same Perlin noise values.
The perlin noise component can be downloaded here.
Do you mean: 4D NOISE
from the link below?
Is there any tutorial? I cannot work with it!
Finally, I found it. But I think it is not what I want. I really do want to distribute those hexa on a given surface.
My solution was for image u posted.
Yes, my goal is to reach that image. but the hexa distributions do not go smoothly like a surface in image
Try this . u will need Lunchbox+kangaroo.
you Misinterpreted the image.