algorithmic modeling for Rhino
Hi, I am pretty new to grasshopper and right now I am trying to find a way where I am able to connect or join solid geometries together on a designated points. In this case the vertices of the cubes. I think I might have seen this method done somewhere before. Does anyone know any commands where I can create forms similar to this?
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Er ...
1. I assume that by "join" you actually mean: sample breps (or meshes if you like meshes) in some List/DataTree (where "sample" means: create them and put them in some ordered collection).
2. Other than that this is not exactly a task for a novice but on the other hand it's not nuclear science: create a collection of random points and then a mesh (best using ball-pivot logic than delauney). Then either create the "connecting" red "tri-breps" randomly out of mesh faces or ... these mini cubes).
Listing the "commends" (i.e. GH components) for doing this ... is rather impossible without actually doing a GH definition that does this (a bit Catch22 logic).
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