algorithmic modeling for Rhino
I have placed structural walls at random lengths along the floors of a building; is there a way to make these geometries dependent on one another. For example if you move one wall x amount of feet what are your limits of movement or how can the structure be reorganized in order to accommodate for that movement.
Doesn't even need to be structural at this point but how can I create those movement dependencies?
Any possible way to solve or look at this would be great!
Cassie
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