algorithmic modeling for Rhino
Hi. Does anyone know how to find out the closest point on the closest object?
I have many meshes (12 vertices each) randomly populated in space. Now I want certain vertices of the mesh to find the closest vertex on the closest mesh to it.
Proximity won`t work, because sometimes the distance between objects is smaller than the distance between vertices in one object. And sometimes not...
The reason for that question is, that later I want to let the vertex snap to the nearest vertex on the nearest object and so connect all the objects in some way.
Would be nice if anybody could help me.
Thanks
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Would be nice if you posted your code, with the meshes and specified vertices internalized.
Here is the gh-file. I hope you can help me. Would be really great.
Thank you for your fast Reply.
That is exactly what I wanted. Thank you for your fast Reply once more. Great. It really helps
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