algorithmic modeling for Rhino
Hello everyone,
I'm trying to export an animation from GH to 3Ds max using Centipede.
I've done several attemps. I didn't get to understand how do we tell the component that we are animating the object. Please would anyone explain me how do you really export it? Do you have to bake it first and then export.
Please if would you make a simple working definition as an example for me to look at.
I send you the tutorial, the component of Centipede, which is Centipede 0.5 and my failed attemps.
http://www.ceedstudio.com/files/CentipedeReadMe.pdf
Thanks so much in advance.
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