Grasshopper

algorithmic modeling for Rhino

Hello, helpful grasshopper community.

I am looking to get some general advice (not a total walkthrough) on a task to which I am taking, of producing animations from Grasshopper.

Ideally, I would like to have a camera moving ON a slider, as geometry changes.  I have accomplished as much already with a VB component for moving the camera in grasshopper.  Then, I would like these individual frames baked, rendered in VRAY, and exported as frames.  Ideally, this would all be as automated as possible so I don't have to do the same thing 24 times for a second of animation.

Can someone tell me the most reasonable sequence of steps to achieve this?  My imagined flow is VB Camera control in grasshopper, Bake Attributes (which I haven't exactly figured out yet), and...

Thanks in advance for any orientation.

Josh

Views: 428

Replies to This Discussion

I would check out http://www.giuliopiacentino.com/grasshopper-tools/

Giulio and Jacek have worked on a "renderAnimation" component.

Thanks-- am I going to have to roll back to previous Grasshoppers to use any of this?

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