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generative modeling for Rhino

Phill Earley
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Mesh or surface from branch structure
8 Replies

Hi guys, I have attached the relevant rhino file to this post. Basically I have a branching structure and I need to create a surface around the curves so that they become branches. It would be great…Continue

Tags: Branching

Started this discussion. Last reply by RWNB Nov 24, 2011.

Connect points in a list
5 Replies

Hi guys, I'm a newbie and have a pretty basic question. In my gh file I have two circles equally divided and the points connected by lines. These lines are then shattered into smaller sections and a…Continue

Started this discussion. Last reply by Phill Earley Nov 22, 2011.

 

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RWNB replied to Phill Earley's discussion Mesh or surface from branch structure
"the question was too easy! (:"
Nov 24, 2011
Systemiq replied to Phill Earley's discussion Mesh or surface from branch structure
"I think the Kangaroo bundling should work well enough for that (see in post Phill linked)."
Nov 23, 2011
RWNB replied to Phill Earley's discussion Mesh or surface from branch structure
"by the way, this is a def. by dave reeves. it works only in the x and y orientation. http://spatial-slur.blogspot.com/2011/06/wooly-example.html"
Nov 23, 2011
RWNB replied to Phill Earley's discussion Mesh or surface from branch structure
"dear phill,   many thanks for the answer and refer. it sounds interesting what you do... perhaps even a question: do you know how a "3d bundling/threads" works? something like…"
Nov 23, 2011
Phill Earley replied to Phill Earley's discussion Mesh or surface from branch structure
"Hi Rassul,   I actually used Processing to create my 'optimal paths'. The workflow is pretty straightforward, I just modelled a ruled geometry in grasshopper (hyperbole of revolution) and then exported it into processing via python…"
Nov 23, 2011
RWNB replied to Phill Earley's discussion Mesh or surface from branch structure
"dear phill, would you explain how you did the curves, or share your definition? look at this: http://www.shampooo.net/?page_id=4 thanks in advance"
Nov 23, 2011
RWNB replied to Phill Earley's discussion Mesh or surface from branch structure
"i'm sure that you can tell me how can i create something similiar like the possibility in mayas hair-system. i've found something  for grasshopper, but no satisfactory answer until…"
Nov 23, 2011
Systemiq replied to Phill Earley's discussion Mesh or surface from branch structure
Nov 23, 2011
Phill Earley posted a discussion

Mesh or surface from branch structure

Hi guys, I have attached the relevant rhino file to this post. Basically I have a branching structure and I need to create a surface around the curves so that they become branches. It would be great if the branches became thicker the more branches join, as in a typical branching structure. I was thinking that some sort of 'marching cubes' algorithm could work but really not sure. The bit I'm having difficulty figuring out is how to get a smooth intersection between surfaces when the branches…See More
Nov 23, 2011
Phill Earley replied to Phill Earley's discussion Connect points in a list
"flip matrix worked for me! thanks guys"
Nov 22, 2011
lucas cañada replied to Phill Earley's discussion Connect points in a list
"aha! Flip matrix, thanks"
Nov 21, 2011
Chris Hanley replied to Phill Earley's discussion Connect points in a list
"the initial circle is in the xy plane.  you divide it and the points are organized in a circle, along the xy plane. You move the circle up and divide that and again, the points are around the circle, in the xy plane. Then you connect the points…"
Nov 21, 2011
lucas cañada replied to Phill Earley's discussion Connect points in a list
"Another without shater component ;)"
Nov 21, 2011
lucas cañada replied to Phill Earley's discussion Connect points in a list
"one posibility ;)"
Nov 21, 2011
Phill Earley posted a discussion

Connect points in a list

Hi guys, I'm a newbie and have a pretty basic question. In my gh file I have two circles equally divided and the points connected by lines. These lines are then shattered into smaller sections and a point drawn at the start and end of the new lines. I now wish to connect each point to the equivalent point on the adjacent line (eseentially creating a horizontal ring beam). Hopefully it's fairly clear from the ghx file. Any help would be much appreciated, cheers,PhillSee More
Nov 21, 2011
Phill Earley updated their profile
Mar 6, 2010

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