"I think this is going to be a great tool. Our users request a simplified front end for most of the work I do in-house. I think it's great for both the developers (so users don't accidentally break the definition) and for users…"
"Without looking at your definition.....
I don't see why galapagos is needed in this instance. Break your shading face down to a grid of panels. Take a sample set of daylight vectors (for example take 20 samples per day, 50 days out…"
"3d max is a mesh tool. It does have a weak nurbs implementation, but even that is reduced to triangulated meshes in the end.
I agree, exporting as an obj or 3ds from rhino does not intelligently break down your surfaces to meshes. You…"
"I also have a slow canvas. It happens only on one machine. My work machine canvas speed is fast. My home machine (ATI 6950/ i5 3.7Ghz oc) the canvas drops to 17 fps with only 10 components on screen. It has to do with drawing…"
"Awesome project Ivan. Do you have any strategies for combating the twisting of the panels? I am running into that problem of keeping square panels planar while solving for thickness over a complex shape. I have a feeling you might…"
"Couldn't you use mesh normals to dictate "inside" vs. "outside" in a mesh trim condition? Right now the mesh split looks as if if outputs all possible solutions of splitting the mesh. For example: I split…"