Grasshopper

generative modeling for Rhino

Juan Alberto Galicia Osorno
  • Male
  • Monterrey, Nuevo León
  • Mexico
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Juan Alberto Galicia Osorno's Friends

  • MCFA
  • Bernardo Filiberto Rivera López
  • Jon Mirtschin
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  • Evert Amador
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Juan Alberto Galicia Osorno's Discussions

So I have a problem with Rhino :p

So a year ago i worked a bit with grasshopper and well i never really payed much attention to rhino itself, so i dont know how to use it that well, and I need help with that :p Now i realize this is…Continue

Started Oct 9, 2011

Component for melting or distorting a structure.

Hi , so been trying my hand at ways to distort this definition (download) and the definicion consists on a series of tessellations that follow a set of curves, but I would like to know if i can…Continue

Started Mar 27, 2011

Voronoi inside a polyhedron

So I got this definition (solucionvoronoi)from the amazing Vocente Soler, check him out cause he knows what he is doing :p Now unfortunetly I dont.... and i{ve been playing around with this…Continue

Started Mar 22, 2011

Mixing several skins toguether
4 Replies

Hi there, so been working on this definition for a while, and i have different skins or typologies (done in weaverbird) and I wanted to know if its possible to unite them, lets say instead of having…Continue

Started this discussion. Last reply by Juan Alberto Galicia Osorno Mar 17, 2011.

 

Juan Alberto Galicia Osorno's Page

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Juan Alberto Galicia Osorno posted a discussion

So I have a problem with Rhino :p

So a year ago i worked a bit with grasshopper and well i never really payed much attention to rhino itself, so i dont know how to use it that well, and I need help with that :p Now i realize this is a grasshopper forum but I really dont know of another forum like this for rhino where the users are willing to help. Anyways I have this project involgin a series of towers that join at the top to create larger spaces for commercial use, and well I cant join the shapes toguether... as soon as they…See More
Oct 9, 2011
Juan Alberto Galicia Osorno replied to Liam Morrow's discussion distort a hexagon pattern
"I'm curious....where did you find those pictures?"
Mar 30, 2011
Juan Alberto Galicia Osorno commented on Ondrej Strejcek's photo
Thumbnail

restaurant interior 01

"Thats just beautiful, is it for a real project or what? , I would eat there :p   Is there a way i can take a look at the definition?"
Mar 27, 2011
Juan Alberto Galicia Osorno posted a discussion

Component for melting or distorting a structure.

Hi , so been trying my hand at ways to distort this definition (download) and the definicion consists on a series of tessellations that follow a set of curves, but I would like to know if i can somehow distort the first few tessellations at the base, so instead of having hard shapes you would end up with a sort of foam or melted structure that progressively changed its shape until you end up witht he original tessellation ont he upper levels. Its so that they don´t look exactly the same but…See More
Mar 27, 2011
Juan Alberto Galicia Osorno posted a discussion

Voronoi inside a polyhedron

So I got this definition (solucionvoronoi)from the amazing Vocente Soler, check him out cause he knows what he is doing :p Now unfortunetly I dont.... and i{ve been playing around with this definition for about 3-4 hours, i'm just giving you the original that he made because what i'm trying to do is to make that voronoi appear inside a polyhedron and i cant figure out how :p And Soler told me how to do it on an email but i didnt get it, maybe someone here does?... yeah i don´t know... i´m not…See More
Mar 22, 2011
Juan Alberto Galicia Osorno replied to Greg J's discussion Trim Solid Limit?
"Erm what if its 34 bits? is it the same?"
Mar 17, 2011
Juan Alberto Galicia Osorno replied to Giselle Dcruz's discussion Voronoi Sphere
"Thanks taz tho... HEY...this is odd this discussion had far more entries by another user o.o they´re gone ah well, i took a pic of his reply, i actually replied to him, so i find it weird :p     So basically thats what i want to…"
Mar 17, 2011
Juan Alberto Galicia Osorno replied to Juan Alberto Galicia Osorno's discussion Mixing several skins toguether
"mmmm, well i can already change their size, erm no tsure what you mean by shrinking the polyhedra or how to even subdivide them ... i'm sorry i'm just so new to this :p   Lots of things to learn, and its just for one class actually,…"
Mar 17, 2011
Giulio Piacentino replied to Juan Alberto Galicia Osorno's discussion Mixing several skins toguether
"Oh yes, I think I see now. Then you probably need to define a way to construct the cocoon. For example, a method based on the convex hull would work (but I dont know any implementation of a 3d-convex-hull in Grasshopper), or a physical method that…"
Mar 17, 2011
Juan Alberto Galicia Osorno replied to Juan Alberto Galicia Osorno's discussion Mixing several skins toguether
"I mean erm.....no but those are the tessellations you are refering... right?... I mean the facades that i added at the end with weaver bird, those are the ones that i want to unite, instead of having a facade covering the entire tesselation i want…"
Mar 17, 2011
Juan Alberto Galicia Osorno replied to Giselle Dcruz's discussion Voronoi Sphere
"<p>Because i'm trying to to the same inside a polyhedron, and well i could really use your help because your definition is the closest thing i have seen to what i want so far.</p> <p> </p> <p>Well i{ll add my…"
Mar 17, 2011
Juan Alberto Galicia Osorno replied to Juan Alberto Galicia Osorno's discussion Ranom Tessellation and Weaver Bird
"Thanks a lot, I´ll start working with it right away, thanks :D   I´ll get back to you later, hope it works :p , thanks"
Mar 17, 2011
Giulio Piacentino replied to Juan Alberto Galicia Osorno's discussion Ranom Tessellation and Weaver Bird
"Here two small random points definitions. - Giulio ________________ giulio@mcneel.com McNeel Europe"
Mar 17, 2011
Giulio Piacentino replied to Juan Alberto Galicia Osorno's discussion Mixing several skins toguether
"Hi Juan,   if I understand what you are doing here, it seems that you should unite (boolean union) the geometry before subdividing it. I think they are brep'es, right? In any case, after booleaning them you can then subdivide it like it…"
Mar 17, 2011
Juan Alberto Galicia Osorno posted a discussion

Mixing several skins toguether

Hi there, so been working on this definition for a while, and i have different skins or typologies (done in weaverbird) and I wanted to know if its possible to unite them, lets say instead of having the skins wraping each individual polyhedron, I wanted to know if i could force the skin to wrap several at the same time, but while following their shape... sort of like in this crappy sketch :p …See More
Mar 16, 2011
Juan Alberto Galicia Osorno posted discussions
Mar 13, 2011

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