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generative modeling for Rhino

Daniel Davis
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  • Victoria
  • Australia
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Daniel Davis's Groups

Daniel Davis's Discussions

Spherical Voronoi

In preparation for a workshop we are teaching I've developed a component to create a voronoi pattern on a sphere. Get it…Continue

Tags: voronoi

Started Jul 15, 2012

Statistics of models shared on the forum
3 Replies

Grasshoppers,  I have been doing some analysis of the models uploaded to this forum, looking at things like how frequently components are used, how large the models are, and how structured they…Continue

Started this discussion. Last reply by Luis Fraguada Sep 20, 2011.

Multi-threading C# components
7 Replies

I have been experimenting with multi-threading inside custom C# components. It can be a little unstable if you are calling through to an unsafe function in Rhino, but for the most part they work and…Continue

Started this discussion. Last reply by Daniel Davis Sep 29, 2011.

Read webpage
1 Reply

This is just a little component I made for an upcoming project. Basically the same as the 'Read File' component in Grasshopper, except rather than reading a file from your computer, it reads a…Continue

Tags: URL

Started this discussion. Last reply by Mateusz Zwierzycki Jan 19, 2011.

 

Daniel Davis's Page

Latest Activity

Daniel Davis replied to Daniel Davis's discussion Catenary through three points
"Hi Michael, Assuming the end-points are at the same height, you can specify a height by generating the mid-point parametrically: create a point halfway between the two end-points (you can do this by averaging the points using the average node), then…"
Jan 19
Michael Makris replied to Daniel Davis's discussion Catenary through three points
"Daniel, Thanks so much for this! This is exactly what I was hoping for! That said, is there a version of this code that only takes two points and a height (i.e. allows the middle point's x-value float)? Just curious. But still totally psyched…"
Jan 17
Daniel Davis joined Giulio Piacentino's group
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Weaverbird - Topological Mesh Tools

Weaverbird is a topological modeler with subdivision and Coway transformation operators, readily usable by designers.Weaverbird is the first released addon for Grasshopper but this group is new, so please join it to participate in discussions, ask questions and contact the crew! The most updated version of Weaverbird is 0.7.50. This is a beta version that works with the Grasshopper 0.9 strain. The first release-grade version…See More
Sep 15, 2012
Daniel Davis joined Andrew Heumann's group
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HDT Utilities

I'm pleased to announce a brand new update to the Grasshopper Plug-in formerly known as HDT Utilities, and now called Human!Why the name change? My colleague Marc Syp at NBBJ pointed out that no one knew what HDT meant (Heumann Design/Tech, but that was unclear) and that I was missing an opportunity to follow the typical…See More
Aug 14, 2012
Daniel Davis replied to Jerrimo's discussion Reciprocal Systems
"Hi Jerrimo, I helped build many of the parametric models for this project (Dermoid by CITA and SIAL): It's a wooden reciprocal frame (no fasteners) laid out in a hexagonal pattern and distributed across a doubly curved surface. The…"
Jul 29, 2012
Daniel Davis posted a discussion

Spherical Voronoi

In preparation for a workshop we are teaching I've developed a component to create a voronoi pattern on a sphere. Get it here. Code should hopefully be helpful to anyone else needing to do custom voronois.See More
Jul 15, 2012
Daniel Davis replied to Ben Doherty's discussion Teamworking with grasshopper
"Hey Ben,   In my experience, working on a single Grasshopper model is pretty hopeless in a team environment. Normally we end up making individual models that share common geometry (or potentially excel data). I think there are a few reasons for…"
May 1, 2012
Rex T replied to Daniel Davis's discussion Dynamic relaxation
"Hi Daniel! Really appreciated for sharing this definition of DR along a predefined surface. You did mentioned Kangaroo can also achieve the same in tension of DR along a surface, may I ask you about the procedure of doing that in Kangaroo? or…"
Mar 22, 2012
Daniel Davis posted an event
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Designing the Dynamic Symposium at RMIT University

November 25, 2011 all day
A one day Symposium on real time dynamic feedback. Speakers include Hugh Whitehead (Head of Foster's Specialist Modelling group), Mark Burry (Executive Architect on Sagrada Família) and John Frazer (Author of An Evolutionary Architecture). See full details and register for the event at http://designingthedynamic.com/symposium/See More
Nov 12, 2011
Daniel Davis replied to Dieter Toews's discussion K-Means
"Hey Taz,Very cool to see! And it looks like you are getting some reasonable results.Yea the spatial description is a tricky one - k-means is a classic garbage-in, garbage-out algorithm. The description will depend on what you are trying to achieve,…"
Nov 10, 2011
Tyler Crain replied to Daniel Davis's discussion Catenary through three points
"this is amazing, tried to figure this out for a while this weekend. thank you!  "
Oct 1, 2011
Daniel Davis replied to Daniel Davis's discussion Multi-threading C# components
"Hi Philipp, The Grasshopper VB/C# scripts can do anything the Microsoft Common Language Runtime allows and while I havn't done it myself, I suspect this includes running code on the GPU. I would be curious to see how VVVV handles this, I…"
Sep 29, 2011
Philipp replied to Daniel Davis's discussion Multi-threading C# components
"Hi Daniel. I wonder what about shaders. if it possible to use sheyders (graphcard) power within grasshopper for some specific purposes (not only for graphics) as we can do in VVVV"
Sep 29, 2011
Remy (RMDeveloppements) replied to Daniel Davis's discussion Multi-threading C# components
"Thank you for that comment, I would follow it closely. To produce a pluggin in grasshopper, I wondered how workload was nécesssaires the integration of multi thread. See you later, good work."
Sep 29, 2011
Daniel Davis replied to Daniel Davis's discussion Multi-threading C# components
"Hi RhinoBridges,   > I wonder if all the functions GH may be multi-threading? As I said in the post, it would be nice to have multi-threading but it is not realistic at the moment. Multi-threading in Grasshopper (or…"
Sep 28, 2011
Remy (RMDeveloppements) replied to Daniel Davis's discussion Multi-threading C# components
"Daniel is really interesting post, and I spent the afternoon to visit your links and try out various possible definitions. I wonder if all the functions GH may be multi-threading? With some functions of mesh explode the computation time, I know the…"
Sep 28, 2011

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RMIT
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http://nzarchitecture.com

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