Grasshopper

algorithmic modeling for Rhino

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Comment by aggadea on February 25, 2016 at 10:24am

nice work!!! I was using isosurface in maya from nparticles generated in a gh as a list of pts, but that was quite a long process. This coccon is really handy, and ill try alos the keyshot effect, thanks for sharing!!

Comment by Joaquim Filipe Reis on August 25, 2015 at 6:38am

Hi Gia, I used Keyshot for Rendering. Edit material, use textures as gradients.

Comment by Gia Djahaia on August 25, 2015 at 5:53am

Stunning! How the coloring was made, if not a secret?

Comment by asaf yaacobi on July 28, 2015 at 9:14am

WHAT HAVE YOU DONE!!!! lol   very cool ") keep up

Comment by RWNB on July 27, 2015 at 12:59pm

looks very cool!

Comment by Alexander on July 27, 2015 at 12:09pm

This is really quite stunning.

Comment by Joaquim Filipe Reis on July 27, 2015 at 11:24am

to produce this result, it is necessary introduce cytoskeleton : http://www.grasshopper3d.com/group/plankton/forum/topics/cytoskeleton

Comment by Kim hauer on July 27, 2015 at 11:20am

Very Nice Joaquim:

Does your plugin produce those wonderful lacy holes in the skins geometry?

Comment by Joaquim Filipe Reis on July 27, 2015 at 10:23am

Cocoon, developed by David Stasiuk available here : http://www.bespokegeometry.com/2015/07/22/cocoon/

Comment by ng5 Alex on July 27, 2015 at 10:16am

wild guess is that with cocoon plugin?

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