All Videos Tagged viewport (Grasshopper) - Grasshopper2024-04-19T04:33:51Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=viewport&rss=yes&xn_auth=noWebcam-based object recognitiontag:www.grasshopper3d.com,2012-07-12:2985220:Video:6329202012-07-12T03:01:34.373ZScott Penmanhttps://www.grasshopper3d.com/profile/ScottPenman
<a href="https://www.grasshopper3d.com/video/webcam-based-object-recognition"><br />
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</a> <br></br>Using the color information from a webcam feed to maneuver geometry inside of Rhino. Once again relying heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a>. The 3D projection techniques (especially the depth) are only approximations right now, tweaked to look right using Galapagos and a little patience. Still…
<a href="https://www.grasshopper3d.com/video/webcam-based-object-recognition"><br />
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</a><br />Using the color information from a webcam feed to maneuver geometry inside of Rhino. Once again relying heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a>. The 3D projection techniques (especially the depth) are only approximations right now, tweaked to look right using Galapagos and a little patience. Still working on the math to make it properly accurate....if AR Media can do it, I can too....<br />
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The rotation didn't really show up much in this video. Usually works a little better. Also, the red box's form is not derived from the green square. The script does roughly translate the square into Rhino geometry, but I'm only using it as a marker for the webcam to recognize. Webcam-based viewport controltag:www.grasshopper3d.com,2012-07-06:2985220:Video:6291462012-07-06T06:58:41.446ZScott Penmanhttps://www.grasshopper3d.com/profile/ScottPenman
<a href="https://www.grasshopper3d.com/video/webcam-based-viewport-control-in-rhino"><br />
<img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778165863?profile=original&width=240&height=135" width="240"></img><br />
</a> <br></br>Using a webcam to (loosely) control the perspective viewport in Rhino. This relies heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a> and also uses Yiannis Chatzikonstantinou's <a href="http://www.grasshopper3d.com/group/hoopsnake">Hoopsnake</a> and the camera control components from Hiroshi Jacobs's…
<a href="https://www.grasshopper3d.com/video/webcam-based-viewport-control-in-rhino"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778165863?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />Using a webcam to (loosely) control the perspective viewport in Rhino. This relies heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a> and also uses Yiannis Chatzikonstantinou's <a href="http://www.grasshopper3d.com/group/hoopsnake">Hoopsnake</a> and the camera control components from Hiroshi Jacobs's <a href="http://www.grasshopper3d.com/group/chameleon">Chameleon</a>. The credit for making this possible really goes to them.<br />
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Excuse the getup. Until I get money for fancy cameras and Kinects, I'll just have to make do with strapping webcams to my head. =) Grasshopper Analysis Grid Keytag:www.grasshopper3d.com,2010-07-16:2985220:Video:772602010-07-16T17:07:19.235Zlmntshttps://www.grasshopper3d.com/profile/lmnts
<a href="https://www.grasshopper3d.com/video/webcam-based-viewport-control-in-rhino"><br />
<img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778165863?profile=original&width=240&height=135" width="240"></img><br />
</a> <br></br>The purpose of this definition is to create an analysis grid key that is normal the camera view and displayed over top of other geometry. Definition is still in development so any suggestions and comments are…
<a href="https://www.grasshopper3d.com/video/webcam-based-viewport-control-in-rhino"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778165863?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />The purpose of this definition is to create an analysis grid key that is normal the camera view and displayed over top of other geometry. Definition is still in development so any suggestions and comments are appreciated.