All Videos Tagged report (Grasshopper) - Grasshopper2024-05-01T12:19:49Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=report&rss=yes&xn_auth=noIntroduction to Pterodactyl for Grasshoppertag:www.grasshopper3d.com,2020-05-18:2985220:Video:20668712020-05-18T11:08:00.085ZWojciech Radaczyńskihttps://www.grasshopper3d.com/profile/WojciechRadaczynski
<a href="https://www.grasshopper3d.com/video/introduction-to-pterodactyl-for-grasshopper"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/5130446284?profile=original&width=240&height=180" width="240" height="180" alt="Thumbnail" /><br />
</a><br />Pterodactyl is an open-source plug-in for Grasshopper (Rhino 6) created for the purpose of generating custom documents, reports, articles, etc.
<a href="https://www.grasshopper3d.com/video/introduction-to-pterodactyl-for-grasshopper"><br />
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</a><br />Pterodactyl is an open-source plug-in for Grasshopper (Rhino 6) created for the purpose of generating custom documents, reports, articles, etc. Webcam-based object manipulationtag:www.grasshopper3d.com,2012-07-18:2985220:Video:6417092012-07-18T03:43:31.856ZScott Penmanhttps://www.grasshopper3d.com/profile/ScottPenman
<a href="https://www.grasshopper3d.com/video/webcam-based-object-manipulation"><br />
<img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778166392?profile=original&width=240&height=135" width="240"></img><br />
</a> <br></br>Tilting, scaling, and rotating, all based on the number of fingers in the video. Once again relying heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a>. Hoping eventually to start incorporating <a href="http://www.grasshopper3d.com/group/kangaroo">Kangaroo</a> components, to begin simulating more natural…
<a href="https://www.grasshopper3d.com/video/webcam-based-object-manipulation"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778166392?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />Tilting, scaling, and rotating, all based on the number of fingers in the video. Once again relying heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a>. Hoping eventually to start incorporating <a href="http://www.grasshopper3d.com/group/kangaroo">Kangaroo</a> components, to begin simulating more natural physics.<br />
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I am holding a little sketchbook at first, but that's just to keep my fingertips in a rectangle. Still a little glitchy. =)<br />
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Needless to say, I cannot WAIT until <a href="http://www.youtube.com/watch?v=_d6KuiuteIA">LeapMotion</a> comes out...