All Videos Tagged projection (Grasshopper) - Grasshopper2024-05-02T03:35:15Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=projection&rss=yes&xn_auth=nograsshopper 3d - curve projection 2tag:www.grasshopper3d.com,2012-11-01:2985220:Video:7175032012-11-01T22:00:11.738ZGuilhermehttps://www.grasshopper3d.com/profile/GuilhermediAquino
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</a> grasshopper 3d - curve projection 1tag:www.grasshopper3d.com,2012-11-01:2985220:Video:7177262012-11-01T21:55:19.051ZGuilhermehttps://www.grasshopper3d.com/profile/GuilhermediAquino
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</a> Webcam-based object recognitiontag:www.grasshopper3d.com,2012-07-12:2985220:Video:6329202012-07-12T03:01:34.373ZScott Penmanhttps://www.grasshopper3d.com/profile/ScottPenman
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</a> <br></br>Using the color information from a webcam feed to maneuver geometry inside of Rhino. Once again relying heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a>. The 3D projection techniques (especially the depth) are only approximations right now, tweaked to look right using Galapagos and a little patience. Still…
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</a><br />Using the color information from a webcam feed to maneuver geometry inside of Rhino. Once again relying heavily on Andy Payne's new vision components in <a href="http://www.grasshopper3d.com/profile/firefly">Firefly</a>. The 3D projection techniques (especially the depth) are only approximations right now, tweaked to look right using Galapagos and a little patience. Still working on the math to make it properly accurate....if AR Media can do it, I can too....<br />
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The rotation didn't really show up much in this video. Usually works a little better. Also, the red box's form is not derived from the green square. The script does roughly translate the square into Rhino geometry, but I'm only using it as a marker for the webcam to recognize. undistorttag:www.grasshopper3d.com,2009-08-14:2985220:Video:172982009-08-14T10:32:05.698Zcorneel cannaertshttps://www.grasshopper3d.com/profile/corneelcannaerts
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</a><br />proof of concept of a tromp l'oeil genrator... a box is distorted in such a way it always looks undistorted to the camera.
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</a><br />proof of concept of a tromp l'oeil genrator... a box is distorted in such a way it always looks undistorted to the camera.