All Videos Tagged particle (Grasshopper) - Grasshopper 2024-04-19T15:32:25Z https://www.grasshopper3d.com/video/video/listTagged?tag=particle&rss=yes&xn_auth=no FlexHopper Intro & Tutorial 1: Cloth Simulation, Collision Objects, Wind, Solver Tuning tag:www.grasshopper3d.com,2018-01-30:2985220:Video:1881609 2018-01-30T20:24:45.107Z Benjamin Felbrich https://www.grasshopper3d.com/profile/BenjaminFelbrich <a href="https://www.grasshopper3d.com/video/flexhopper-intro-tutorial-1-cloth-simulation-collision-objects"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778201348?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Welcome to FlexHopper, fast physics simulation in Grasshopper. Written on top of the common language interface FlexCLI, this Grasshopper plugin offers various modes of physics computation within Rhino.<br></br> This video shows a brief introduction of FlexHopper's background and explains how to simulate a cloth of approx. 50000 springs, acting under… <a href="https://www.grasshopper3d.com/video/flexhopper-intro-tutorial-1-cloth-simulation-collision-objects"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778201348?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Welcome to FlexHopper, fast physics simulation in Grasshopper. Written on top of the common language interface FlexCLI, this Grasshopper plugin offers various modes of physics computation within Rhino.<br /> This video shows a brief introduction of FlexHopper's background and explains how to simulate a cloth of approx. 50000 springs, acting under wind an colliding with a sphere. Tuning the solver options is also mentioned.<br /> FlexHopper is constantly maintained and developed open source, here:<br /> <a href="https://github.com/HeinzBenjamin/FlexCLI">https://github.com/HeinzBenjamin/FlexCLI</a><br /> The user's software package can be downloaded here:<br /> <a href="http://food4rhino.com/app/flexhopper">http://food4rhino.com/app/flexhopper</a><br /> Contact me at:<br /> flexhopper@felbrich.com<br /> <br /> Special thanks to Long Nguyen for constant advice and support. 100000 springs real time with FlexHopper and FlexCLI tag:www.grasshopper3d.com,2017-07-07:2985220:Video:1780213 2017-07-07T09:32:56.422Z Benjamin Felbrich https://www.grasshopper3d.com/profile/BenjaminFelbrich <a href="https://www.grasshopper3d.com/video/100000-springs-real-time-with-flexhopper-and-flexcli"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778249911?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>This rough preview shows the functionality of the Grasshopper plugin FlexHopper (to be released soon).<br></br> FlexHopper brings the physics simulation engine NVidia Flex to Grasshopper. This unified particle engine allows for very fast particle based physics… <a href="https://www.grasshopper3d.com/video/100000-springs-real-time-with-flexhopper-and-flexcli"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778249911?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />This rough preview shows the functionality of the Grasshopper plugin FlexHopper (to be released soon).<br /> FlexHopper brings the physics simulation engine NVidia Flex to Grasshopper. This unified particle engine allows for very fast particle based physics simulations. 40000 Fluid Particles in Grasshopper with FlexHopper, FlexCLI and NVidia Flex tag:www.grasshopper3d.com,2017-07-07:2985220:Video:1780002 2017-07-07T09:00:04.432Z Benjamin Felbrich https://www.grasshopper3d.com/profile/BenjaminFelbrich <a href="https://www.grasshopper3d.com/video/40000-fluid-particles-in-grasshopper-with-flexhopper-flexcli-and"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778199626?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>This rough preview shows the functionality for fluid particle emittance, self collision and force fields in Grasshopper using the plugin FlexHopper (to be released soon). Particles can be grouped, assigned different properties and identified later for color indexing.<br></br> FlexHopper is built on top of FlexCLI. FlexCLI is built on of NVidia… <a href="https://www.grasshopper3d.com/video/40000-fluid-particles-in-grasshopper-with-flexhopper-flexcli-and"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778199626?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />This rough preview shows the functionality for fluid particle emittance, self collision and force fields in Grasshopper using the plugin FlexHopper (to be released soon). Particles can be grouped, assigned different properties and identified later for color indexing.<br /> FlexHopper is built on top of FlexCLI. FlexCLI is built on of NVidia Flex. LAND ART GENERATOR tag:www.grasshopper3d.com,2011-10-06:2985220:Video:445939 2011-10-06T21:58:00.435Z Carlos Bañón https://www.grasshopper3d.com/profile/CarlosBanon <a href="https://www.grasshopper3d.com/video/land-art-generator"><br /> <img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778162722?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>This video is a combination of grasshopper (generation of the 3d shape) and processing (drawing shapes and water particles)<br></br> <br></br> The grasshopper geometry is realtime exported into processing; then, particles are generated according to the angular velocity of the vertical turbine.<br></br> <br></br> It's a project by Subarquitectura /… <a href="https://www.grasshopper3d.com/video/land-art-generator"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778162722?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />This video is a combination of grasshopper (generation of the 3d shape) and processing (drawing shapes and water particles)<br /> <br /> The grasshopper geometry is realtime exported into processing; then, particles are generated according to the angular velocity of the vertical turbine.<br /> <br /> It's a project by Subarquitectura / Spain Emmitters and vortex dynamic tag:www.grasshopper3d.com,2011-08-22:2985220:Video:387023 2011-08-22T13:23:52.782Z Daniel Hambleton https://www.grasshopper3d.com/profile/DanielHambleton <a href="https://www.grasshopper3d.com/video/emmitters-and-vortex-dynamic"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778162084?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />GH galaxy...? <a href="https://www.grasshopper3d.com/video/emmitters-and-vortex-dynamic"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778162084?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />GH galaxy...?