All Videos Tagged panelization (Grasshopper) - Grasshopper 2024-04-26T07:47:31Z https://www.grasshopper3d.com/video/video/listTagged?tag=panelization&rss=yes&xn_auth=no Light Weight Roof - Surface Triangulation - Part 2/3 tag:www.grasshopper3d.com,2013-09-09:2985220:Video:911365 2013-09-09T08:32:59.149Z Benjamin Felbrich https://www.grasshopper3d.com/profile/BenjaminFelbrich <a href="https://www.grasshopper3d.com/video/light-weight-roof-surface-triangulation-part-2-3"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778175645?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>turning the previously generated large surface in smaller subsurfaces.<br></br> <br></br> some conditions:<br></br> -each subsurface (the "curved pizza slices") itself should consist of randomly arranged triangular panels<br></br> these panels are supported by a grid of thin steel beams, which themselves rest on larger curved steel pipes (the catenary dome ribs as seen in… <a href="https://www.grasshopper3d.com/video/light-weight-roof-surface-triangulation-part-2-3"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778175645?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />turning the previously generated large surface in smaller subsurfaces.<br /> <br /> some conditions:<br /> -each subsurface (the "curved pizza slices") itself should consist of randomly arranged triangular panels<br /> these panels are supported by a grid of thin steel beams, which themselves rest on larger curved steel pipes (the catenary dome ribs as seen in part 1/2)<br /> - no duplicate ridge pipes<br /> - no duplicate nodes<br /> <br /> the script is executed roundwise (step-by-step) using hoopsnake, to ensure system stability (heavy computation) Form Finding with Flexible Modules tag:www.grasshopper3d.com,2011-05-24:2985220:Video:250290 2011-05-24T21:31:41.912Z lmnts https://www.grasshopper3d.com/profile/lmnts <a href="https://www.grasshopper3d.com/video/light-weight-roof-surface-triangulation-part-2-3"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778175645?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Example of a form finding experiment with Kangaroo that we've been working on in an attempt to apply a universal module to free-form surfaces.<br></br> <br></br> For more info visit this link:…<br></br> <a href="https://www.grasshopper3d.com/video/light-weight-roof-surface-triangulation-part-2-3"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778175645?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Example of a form finding experiment with Kangaroo that we've been working on in an attempt to apply a universal module to free-form surfaces.<br /> <br /> For more info visit this link:<br /> <a href="http://lmnts.lmnarchitects.com/fabrication/flexible-module/">http://lmnts.lmnarchitects.com/fabrication/flexible-module/</a> Principal Curvature Line component tag:www.grasshopper3d.com,2010-11-30:2985220:Video:137709 2010-11-30T14:29:56.740Z Daniel Hambleton https://www.grasshopper3d.com/profile/DanielHambleton <a href="https://www.grasshopper3d.com/video/principal-curvature-line"><br /> <img alt="Thumbnail" height="175" src="https://storage.ning.com/topology/rest/1.0/file/get/2778156672?profile=original&amp;width=240&amp;height=175" width="240"></img><br /> </a> <br></br>This is a first stab at a component that draws principal curvature lines on surfaces. While integrating the curvature vectors turned out to be not too difficult, finding a way to select the "right" set of seed points for a well-spaced grid is much more difficult. Maybe some combination of this component and Daniel Piker's… <a href="https://www.grasshopper3d.com/video/principal-curvature-line"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778156672?profile=original&amp;width=240&amp;height=175" width="240" height="175" alt="Thumbnail" /><br /> </a><br />This is a first stab at a component that draws principal curvature lines on surfaces. While integrating the curvature vectors turned out to be not too difficult, finding a way to select the "right" set of seed points for a well-spaced grid is much more difficult. Maybe some combination of this component and Daniel Piker's <a href="http://www.grasshopper3d.com/video/pq-circular-mesh-in-kangaroo">method</a>?