All Videos Tagged loop (Grasshopper) - Grasshopper2024-03-29T08:13:55Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=loop&rss=yes&xn_auth=noURZELLE Peter Sandhaus 2018 1920x1080ptag:www.grasshopper3d.com,2018-04-19:2985220:Video:19037402018-04-19T18:33:06.328ZPeterhttps://www.grasshopper3d.com/profile/Peter886
<a href="https://www.grasshopper3d.com/video/urzelle-peter-sandhaus-2018-1920x1080p"><br />
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</a><br />A neuro biological growth algorithm adapted to inform a sculpture for Luisenpark Quartier Berlin.<br />
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Used anemone from mateusz zwierzycki and some standard field attraction..
<a href="https://www.grasshopper3d.com/video/urzelle-peter-sandhaus-2018-1920x1080p"><br />
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</a><br />A neuro biological growth algorithm adapted to inform a sculpture for Luisenpark Quartier Berlin.<br />
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Used anemone from mateusz zwierzycki and some standard field attraction.. SUBDIVISION Anemone and Kangaroo Diagonalize.tag:www.grasshopper3d.com,2015-10-20:2985220:Video:13823262015-10-20T05:06:40.251ZShridhar Mamidalaahttps://www.grasshopper3d.com/profile/SridharMamidala
<a href="https://www.grasshopper3d.com/video/subdivision-anemone-and-kangaroo-diagonalize"><br />
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</a><br />"mesh subdivision using Anemone and Kangaroo Diagonalize"
<a href="https://www.grasshopper3d.com/video/subdivision-anemone-and-kangaroo-diagonalize"><br />
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</a><br />"mesh subdivision using Anemone and Kangaroo Diagonalize" Swarm Intelligence VI: Circle Packingtag:www.grasshopper3d.com,2014-11-30:2985220:Video:11781752014-11-30T12:24:37.693ZAleksander Dynarekhttps://www.grasshopper3d.com/profile/AleksanderDynarek
<a href="https://www.grasshopper3d.com/video/swarm-intelligence-vi-circle-packing"><br />
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</a><br />Using boids and agent based behaviour to determine particle system. Circles are packed to fill given area under certain rules.
<a href="https://www.grasshopper3d.com/video/swarm-intelligence-vi-circle-packing"><br />
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</a><br />Using boids and agent based behaviour to determine particle system. Circles are packed to fill given area under certain rules. loop exampletag:www.grasshopper3d.com,2013-11-24:2985220:Video:9632812013-11-24T19:31:19.699ZAntonio Turiellohttps://www.grasshopper3d.com/profile/AntonioTuriello
<a href="https://www.grasshopper3d.com/video/loop-example"><br />
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</a><br />loop example<br />
<a href="http://antonioturiello.blogspot.com/2013/11/loop.html" target="_blank">http://antonioturiello.blogspot.com/2013/11/loop.html</a>
<a href="https://www.grasshopper3d.com/video/loop-example"><br />
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</a><br />loop example<br />
<a href="http://antonioturiello.blogspot.com/2013/11/loop.html" target="_blank">http://antonioturiello.blogspot.com/2013/11/loop.html</a> Connecting VVVV -> GH about Synesthesia (color -> surface)tag:www.grasshopper3d.com,2011-06-20:2985220:Video:2903642011-06-20T20:22:17.209ZJuanma Sarrióhttps://www.grasshopper3d.com/profile/JuanmaSarrioakaLEntE
<a href="https://www.grasshopper3d.com/video/connecting-vvvv-gh-about"><br />
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</a> <br></br>This time, after removing 2500 pseudopixels by scanning a videoloop in VVVV, sending the HSV color information to Grasshopper. This information has two objectives in GH:<br></br>
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1 -> Play at level 0 viewing the videoloop through Points (pseudopixels)<br></br>
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2 -> Generate a Z dimension for those pseudopixels and create a Surface composed of those points.…<br></br>
<a href="https://www.grasshopper3d.com/video/connecting-vvvv-gh-about"><br />
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</a><br />This time, after removing 2500 pseudopixels by scanning a videoloop in VVVV, sending the HSV color information to Grasshopper. This information has two objectives in GH:<br />
<br />
1 -> Play at level 0 viewing the videoloop through Points (pseudopixels)<br />
<br />
2 -> Generate a Z dimension for those pseudopixels and create a Surface composed of those points.<br />
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In short, how to create a surface GH, through a videoloop HUE reproduced in VVVV.<br />
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This example works with approximately one second delay between reading VVVV, sending data to GH and creation of the surface.<br />
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This test is an extension of the example set by gHowl' team to work with the RGB components of a webcam, using the OSC communication between Processing -> Grasshopper.<br />
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<a href="http://randomarq.wordpress.com/">http://randomarq.wordpress.com/</a><br />
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<a href="https://www.facebook.com/pages/Randomarq/161773950517702">https://www.facebook.com/pages/Randomarq/161773950517702</a>