All Videos Tagged gesture (Grasshopper) - Grasshopper2024-04-25T04:12:50Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=gesture&rss=yes&xn_auth=noRhino + Leap, cont'dtag:www.grasshopper3d.com,2013-12-20:2985220:Video:9766142013-12-20T07:41:40.011ZScott Penmanhttps://www.grasshopper3d.com/profile/ScottPenman
<a href="https://www.grasshopper3d.com/video/rhino-leap-cont-d"><br />
<img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778202067?profile=original&width=240&height=180" width="240"></img><br />
</a> <br></br>More footage using Leap Motion to fly around Chicago. I overhauled the script and cleaned it up immensely. Apologies for the video being a little jumpy. I'm happy to report that even with a fair bit of geometry in the scene, everything still runs fairly seamlessly (I built my computer with top-of-the-line specs -- back in 2010 -- so any computer with competent hardware should run this just…
<a href="https://www.grasshopper3d.com/video/rhino-leap-cont-d"><br />
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</a><br />More footage using Leap Motion to fly around Chicago. I overhauled the script and cleaned it up immensely. Apologies for the video being a little jumpy. I'm happy to report that even with a fair bit of geometry in the scene, everything still runs fairly seamlessly (I built my computer with top-of-the-line specs -- back in 2010 -- so any computer with competent hardware should run this just fine).<br />
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In addition to improved flying controls, I implemented a script that lets the user select geometry on the screen just by pointing (1:16). The geometry gets highlighted via Grasshopper first, and then after a certain amount of time it gets selected in the Rhino window (with a little help from a custom script by Andrew Heumann). The camera then resizes to fit the selected geometry.<br />
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Haven't quite decided where I want to take this, but now that it's cleaned up it should be easy to implement other gestural controls. Think I might just play around with other Leap apps to see which set of controls I like best...Suggestions are welcome. =)<br />
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Again, couldn't have done it without Andy Payne's Firefly components and Jacek Markusiewicz's Horster Camera Control. Rhino + Leaptag:www.grasshopper3d.com,2013-12-11:2985220:Video:9718932013-12-11T15:12:20.128ZScott Penmanhttps://www.grasshopper3d.com/profile/ScottPenman
<a href="https://www.grasshopper3d.com/video/rhino-leap"><br />
<img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778176336?profile=original&width=240&height=180" width="240"></img><br />
</a> <br></br>Using Leap Motion to fly around Chicago. The controls are quite stable, which is exciting for a first iteration. This is hopefully the start of a setup that will allow users to navigate freely throughout a digital model using nothing but intuitive gestures.<br></br>
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Couldn't have done it without Andy Payne's Firefly components and Jacek Markusiewicz's Horster Camera…
<a href="https://www.grasshopper3d.com/video/rhino-leap"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778176336?profile=original&width=240&height=180" width="240" height="180" alt="Thumbnail" /><br />
</a><br />Using Leap Motion to fly around Chicago. The controls are quite stable, which is exciting for a first iteration. This is hopefully the start of a setup that will allow users to navigate freely throughout a digital model using nothing but intuitive gestures.<br />
<br />
Couldn't have done it without Andy Payne's Firefly components and Jacek Markusiewicz's Horster Camera Control.