All Videos Tagged curvature (Grasshopper) - Grasshopper 2024-05-06T11:11:37Z https://www.grasshopper3d.com/video/video/listTagged?tag=curvature&rss=yes&xn_auth=no Grasshopper : Phasma - Quick demo tag:www.grasshopper3d.com,2011-05-16:2985220:Video:242861 2011-05-16T16:31:43.366Z Fred Becquelin https://www.grasshopper3d.com/profile/FBecquelin <a href="https://www.grasshopper3d.com/video/grasshopper-phasma-quick"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161440?profile=original&amp;width=240&amp;height=179" width="240" height="179" alt="Thumbnail" /><br /> </a><br /><a href="http://www.grasshopper3d.com/forum/topics/phasma-developable-surfaces?xg_source=activity">http://www.grasshopper3d.com/forum/topics/phasma-developable-surfaces?xg_source=activity</a> <a href="https://www.grasshopper3d.com/video/grasshopper-phasma-quick"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161440?profile=original&amp;width=240&amp;height=179" width="240" height="179" alt="Thumbnail" /><br /> </a><br /><a href="http://www.grasshopper3d.com/forum/topics/phasma-developable-surfaces?xg_source=activity">http://www.grasshopper3d.com/forum/topics/phasma-developable-surfaces?xg_source=activity</a> Principal Curvature Line component tag:www.grasshopper3d.com,2010-11-30:2985220:Video:137709 2010-11-30T14:29:56.740Z Daniel Hambleton https://www.grasshopper3d.com/profile/DanielHambleton <a href="https://www.grasshopper3d.com/video/principal-curvature-line"><br /> <img alt="Thumbnail" height="175" src="https://storage.ning.com/topology/rest/1.0/file/get/2778156672?profile=original&amp;width=240&amp;height=175" width="240"></img><br /> </a> <br></br>This is a first stab at a component that draws principal curvature lines on surfaces. While integrating the curvature vectors turned out to be not too difficult, finding a way to select the "right" set of seed points for a well-spaced grid is much more difficult. Maybe some combination of this component and Daniel Piker's… <a href="https://www.grasshopper3d.com/video/principal-curvature-line"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778156672?profile=original&amp;width=240&amp;height=175" width="240" height="175" alt="Thumbnail" /><br /> </a><br />This is a first stab at a component that draws principal curvature lines on surfaces. While integrating the curvature vectors turned out to be not too difficult, finding a way to select the "right" set of seed points for a well-spaced grid is much more difficult. Maybe some combination of this component and Daniel Piker's <a href="http://www.grasshopper3d.com/video/pq-circular-mesh-in-kangaroo">method</a>?