All Videos Tagged analysis (Grasshopper) - Grasshopper 2025-06-20T13:23:53Z https://www.grasshopper3d.com/video/video/listTagged?tag=analysis&rss=yes&xn_auth=no Quick Shadow Analysis for Architecture using Sunlight - Rhinoceros 3d tag:www.grasshopper3d.com,2022-12-12:2985220:Video:2272828 2022-12-12T22:06:33.105Z kgm https://www.grasshopper3d.com/profile/kgm <a href="https://www.grasshopper3d.com/video/quick-shadow-analysis-for-architecture-using-sunlight-rhinoceros"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/10908782073?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Quick Shadow Analysis for Architecture using Sunlight - Rhinoceros 3d <a href="https://www.grasshopper3d.com/video/quick-shadow-analysis-for-architecture-using-sunlight-rhinoceros"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/10908782073?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Quick Shadow Analysis for Architecture using Sunlight - Rhinoceros 3d DesignMorphine_ProgrammedDeformationV1.0_Promo tag:www.grasshopper3d.com,2019-05-04:2985220:Video:1983088 2019-05-04T05:50:05.779Z DesignMorphine https://www.grasshopper3d.com/profile/DesignMorphine <a href="https://www.grasshopper3d.com/video/designmorphine-programmeddeformationv1-0-promo"><br /> <img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2286817268?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>Grasshopper : Robotics<br></br> <br></br> Join us at our next ‪workshop<br></br> designmorphine.com/workshop/future/programmed-deformation-v1/<br></br> <br></br> PROGRAMMED DEFORMATION V1.0 is a robtic fabrication workshop focusing on designing with grasshopper and 3d printing flexible structures with robot arms in Rotterdam, Netherlands at 3D Robot Printing from July 25th to… <a href="https://www.grasshopper3d.com/video/designmorphine-programmeddeformationv1-0-promo"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2286817268?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Grasshopper : Robotics<br /> <br /> Join us at our next ‪workshop<br /> designmorphine.com/workshop/future/programmed-deformation-v1/<br /> <br /> PROGRAMMED DEFORMATION V1.0 is a robtic fabrication workshop focusing on designing with grasshopper and 3d printing flexible structures with robot arms in Rotterdam, Netherlands at 3D Robot Printing from July 25th to 28th.<br /> <br /> Taught by:<br /> Mădălin Gheorghe &amp; Arwin Hidding<br /> <br /> Apply Now and view details at: designmorphine.com/workshop/future/programmed-deformation-v1//apply<br /> <br /> Special discount for previous DesignMorphine workshop attendees, Double ticket, and TU Vienna students, and TU Delft students.<br /> <br /> SPOTS ARE LIMITED!!!<br /> You won't want to miss this!!!<br /> <br /> Follow us on Facebook: facebook.com/designmorphine<br /> and Instagram: instagram.com/designmorphine ColorNURBS demo (for Isogeometric Analysis Visualization) - Grasshopper / Rhino tag:www.grasshopper3d.com,2019-04-21:2985220:Video:1980355 2019-04-21T17:54:00.955Z LE https://www.grasshopper3d.com/profile/LE <a href="https://www.grasshopper3d.com/video/colornurbs-demo-for-isogeometric-analysis-visualization"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2115658083?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Demo how to use ColorNURBS to color a NURBS surface in Grasshopper / Rhino by specifying values at control points. link to the .gha file and .gh demo file: h... <a href="https://www.grasshopper3d.com/video/colornurbs-demo-for-isogeometric-analysis-visualization"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2115658083?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Demo how to use ColorNURBS to color a NURBS surface in Grasshopper / Rhino by specifying values at control points. link to the .gha file and .gh demo file: h... Architectural Animation_ National Cyber Games Center in Tehran tag:www.grasshopper3d.com,2017-10-29:2985220:Video:1842921 2017-10-29T09:14:55.968Z ALI ESLAMI https://www.grasshopper3d.com/profile/Alieslami <a href="https://www.grasshopper3d.com/video/architectural-animation-national-cyber-games-center-in-tehran"><br /> <img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778200661?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>Architectural Animation (Rhino3d, grasshopper3d, Rhino v-ray 3, After Effects &amp; … )<br></br> Master of Architecture Thesis: Designing National Cyber Games Center in Tehran by Using Digital Architecture Findings<br></br> University: Islamic Azad University, Science and Research Branch, Tehran<br></br> Supervisor: Dr. Azadeh Shahcheraghi<br></br> Designer:… <a href="https://www.grasshopper3d.com/video/architectural-animation-national-cyber-games-center-in-tehran"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778200661?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Architectural Animation (Rhino3d, grasshopper3d, Rhino v-ray 3, After Effects &amp; … )<br /> Master of Architecture Thesis: Designing National Cyber Games Center in Tehran by Using Digital Architecture Findings<br /> University: Islamic Azad University, Science and Research Branch, Tehran<br /> Supervisor: Dr. Azadeh Shahcheraghi<br /> Designer: Ali Eslami<br /> Design Process Animation: grasshopper 3d + gray + rhino v-ray 3<br /> camera Control &amp; animation in grasshopper: horster camera Control for Grasshopper<br /> optimization : Galapagos Evolutionary Solver<br /> radiation analysis: ladybug<br /> Motion graphics: Adobe After Effects<br /> <br /> Architectural Animation: lumion 7<br /> Music: Free Background Music – Trellum - Calm Evening<br /> intro( inspiration): HBO intro<br /> <br /> Architectural Animation_ Designing National Cyber Games Center in Tehran by Using Digital Architecture Findings<br /> <br /> Game is one of the oldest human behaviors and it is specifically related to the culture and region in every society. Considering the change and growth in societies, they –the games- coordinate themselves with these changes. Inventing digital tools, games entered a new arena and quickly changed to a remarkable area in industry and economic market and they also attract more time and audience towards themselves, not requiring big and special spaces, being accessible to public. Regarding the extensive effects of computer games on economic, cultural, educational, physical and mental health arenas, every country has done a deal with content control, supporting producers, increasing public awareness and etc within its special background. Iran computer and video games foundation as a non-profit organization takes charge of different domain support and control in this effective industry under the supervision of Ministry of Guidance. Architecture and computer games in different domains have influenced each other and are interconnected. And since games are played in one space, they require game space designing together with type of the game. So game designers need knowledge and studies in architecture design. Architecture, inventing digital tool, used its features to advance its goals, as games did. Although at first it used them for drawings and visual expressions of ideas, extending these features, they were used in design process. Meanwhile, using digital technics produced specifically for animation making and computer games leaded to their more proximity. In the design of Iran computer and video games center, we tried to use digital features in all steps. Therefore extracting main parameters from the designing process steps and changing them to computer codes (using algorithm), we tried to make its various states producible and to provide the possibility of optimizing the required area, maximum vision to key spaces around the site and also the amount of received light. Also in designing the project facade, after research on various technics of exfoliation and façade design, Media façade was used for a better compatibility with video games. With an approach to creating mobility for the audience and the computer game producers in the greenbelt near the project, physical playgrounds were created for them. Matador preview tag:www.grasshopper3d.com,2017-02-09:2985220:Video:1688471 2017-02-09T20:24:17.513Z roly hudson https://www.grasshopper3d.com/profile/rolyhudson <a href="https://www.grasshopper3d.com/video/matador-preview"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778199219?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Matador preview, analysing view quality in grasshopper3d using the c# ToroTools library <a href="https://www.grasshopper3d.com/video/matador-preview"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778199219?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Matador preview, analysing view quality in grasshopper3d using the c# ToroTools library