All Videos Tagged RhinoPhysX (Grasshopper) - Grasshopper2024-05-05T15:46:52Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=RhinoPhysX&rss=yes&xn_auth=noCloth Interactiontag:www.grasshopper3d.com,2014-06-21:2985220:Video:10916982014-06-21T18:26:19.539ZDaniel Hambletonhttps://www.grasshopper3d.com/profile/DanielHambleton
<a href="https://www.grasshopper3d.com/video/cloth-interaction"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778183637?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />GPU accelerated cloth from arbitrary triangle mesh interacting with kinematic rigidbody. Uses our shiny new PhysX wrapper written specifically for RhinoCommon. No more transformation wrangling :)
<a href="https://www.grasshopper3d.com/video/cloth-interaction"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778183637?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />GPU accelerated cloth from arbitrary triangle mesh interacting with kinematic rigidbody. Uses our shiny new PhysX wrapper written specifically for RhinoCommon. No more transformation wrangling :) RhinoPhysX GPU Cloth.tag:www.grasshopper3d.com,2014-02-04:2985220:Video:10030342014-02-04T20:31:51.849ZDaniel Hambletonhttps://www.grasshopper3d.com/profile/DanielHambleton
<a href="https://www.grasshopper3d.com/video/rhinophysx-gpu-cloth"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778154249?profile=original&width=240&height=180" width="240" height="180" alt="Thumbnail" /><br />
</a><br />Managed to get the GPU involved. Huge speed increase for Cloth and particles. This scene has 10k cloth particles interacting with scene geometry (self collision is on as well).
<a href="https://www.grasshopper3d.com/video/rhinophysx-gpu-cloth"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778154249?profile=original&width=240&height=180" width="240" height="180" alt="Thumbnail" /><br />
</a><br />Managed to get the GPU involved. Huge speed increase for Cloth and particles. This scene has 10k cloth particles interacting with scene geometry (self collision is on as well).