All Videos Tagged Realtime (Grasshopper) - Grasshopper2024-04-28T20:14:33Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=Realtime&rss=yes&xn_auth=noWhat is Flux?tag:www.grasshopper3d.com,2015-11-24:2985220:Video:14078242015-11-24T01:51:03.596ZAnthony Buckley-Thorphttps://www.grasshopper3d.com/profile/AnthonyBuckley
<a href="https://www.grasshopper3d.com/video/what-is-flux"><br />
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</a> <br></br>Flux is a new tool to connect Grasshopper with other design applications via the web. Get free public beta access at <a href="https://flux.io/signup">https://flux.io/signup</a> We would love to hear your feedback and ideas for further…
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</a><br />Flux is a new tool to connect Grasshopper with other design applications via the web. Get free public beta access at <a href="https://flux.io/signup">https://flux.io/signup</a> We would love to hear your feedback and ideas for further development! Grasshopper To Unity3Dtag:www.grasshopper3d.com,2013-06-10:2985220:Video:8698802013-06-10T17:52:28.168ZRyan Gathmannhttps://www.grasshopper3d.com/profile/RyanGathmann
<a href="https://www.grasshopper3d.com/video/grasshopper-to-unity3d"><br />
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</a> <br></br>Everyone at HKS LINE has loved Grasshopper and Rhino for a long time. However, many people have questions about how we can use it as a presentation tool and not just an awesome modeler. To solve this, I turned to the Unity3D game engine.<br></br>
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A python script in Grasshopper was written that communicates with a C# script in Unity3D. When the export button is pressed, geometry is…
<a href="https://www.grasshopper3d.com/video/grasshopper-to-unity3d"><br />
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</a><br />Everyone at HKS LINE has loved Grasshopper and Rhino for a long time. However, many people have questions about how we can use it as a presentation tool and not just an awesome modeler. To solve this, I turned to the Unity3D game engine.<br />
<br />
A python script in Grasshopper was written that communicates with a C# script in Unity3D. When the export button is pressed, geometry is meshed and exported from grasshopper then imported into the game engine. This may be simple right now, but in the future I will be adding support for materials, design option groups, etc. Eventually, I will even write a Prairie Dog plug-in for Unity3D that will allow someone to control Grasshopper through Unity3D.