All Videos Tagged Image (Grasshopper) - Grasshopper 2021-08-04T22:17:27Z https://www.grasshopper3d.com/video/video/listTagged?tag=Image&rss=yes&xn_auth=no B14 Blur tag:www.grasshopper3d.com,2011-04-27:2985220:Video:230278 2011-04-27T08:32:50.978Z Danny Boyes https://www.grasshopper3d.com/profile/DannyBoyes <a href="https://www.grasshopper3d.com/video/b14-blur"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161288?profile=original&amp;width=200&amp;height=150" width="200" height="150" alt="Thumbnail" /><br /> </a><br />Using Grasshopper for some image distortion effects. <a href="https://www.grasshopper3d.com/video/b14-blur"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161288?profile=original&amp;width=200&amp;height=150" width="200" height="150" alt="Thumbnail" /><br /> </a><br />Using Grasshopper for some image distortion effects. GH+Processing_Displacement tag:www.grasshopper3d.com,2009-08-23:2985220:Video:18090 2009-08-23T05:49:42.221Z Bob Frederick https://www.grasshopper3d.com/profile/BobFrederick <a href="https://www.grasshopper3d.com/video/ghprocessingdisplacement-1"><br /> <img alt="Thumbnail" height="141" src="https://storage.ning.com/topology/rest/1.0/file/get/2778154528?profile=original&amp;width=240&amp;height=141" width="240"></img><br /> </a> <br></br>Not really real-time but a quick way to visualize/test animated displacement maps in GH. In this case I just used an existing 2dArray example in processing and captured a frame every 1sec to a file using the millis() method, making sure Auto-update was checked on my Image component. I think eventually It would be nice to see the image component accept image_sequences in theā€¦ <a href="https://www.grasshopper3d.com/video/ghprocessingdisplacement-1"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778154528?profile=original&amp;width=240&amp;height=141" width="240" height="141" alt="Thumbnail" /><br /> </a><br />Not really real-time but a quick way to visualize/test animated displacement maps in GH. In this case I just used an existing 2dArray example in processing and captured a frame every 1sec to a file using the millis() method, making sure Auto-update was checked on my Image component. I think eventually It would be nice to see the image component accept image_sequences in the future.