All Videos Tagged HumanUI (Grasshopper) - Grasshopper2024-05-04T12:30:09Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=HumanUI&rss=yes&xn_auth=noFlock Based Spatially Distributed Open-Source Customisable Plywood Structure [ Part II ]tag:www.grasshopper3d.com,2017-10-08:2985220:Video:18267932017-10-08T17:04:54.576Ziro skouloudihttps://www.grasshopper3d.com/profile/iroskouloudi
<a href="https://www.grasshopper3d.com/video/flock-based-spatially-distributed-open-source-customisable-1"><br />
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</a><br />Designing an open-source code for a customisable plywood unit. A combination of parametric design, plywood building techniques and CNC Router Milling.
<a href="https://www.grasshopper3d.com/video/flock-based-spatially-distributed-open-source-customisable-1"><br />
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</a><br />Designing an open-source code for a customisable plywood unit. A combination of parametric design, plywood building techniques and CNC Router Milling. Flock Based Spatially Distributed Open-Source Customisable Plywood Structuretag:www.grasshopper3d.com,2017-10-07:2985220:Video:18265512017-10-07T17:30:32.111Ziro skouloudihttps://www.grasshopper3d.com/profile/iroskouloudi
<a href="https://www.grasshopper3d.com/video/flock-based-spatially-distributed-open-source-customisable"><br />
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</a> <br></br>Master Thesis | TUC Postgraduate Program<br></br>
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Exploring the spatial distribution of a group of customisable plywood structures to be used as students' work spaces at the area of Technical Univerisity of Crete. Inspired by Greg Reynold's BOIDS and Swarm Intelligence, this project attempts to design a code that simulates flocking behaviours on…
<a href="https://www.grasshopper3d.com/video/flock-based-spatially-distributed-open-source-customisable"><br />
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</a><br />Master Thesis | TUC Postgraduate Program<br />
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Exploring the spatial distribution of a group of customisable plywood structures to be used as students' work spaces at the area of Technical Univerisity of Crete. Inspired by Greg Reynold's BOIDS and Swarm Intelligence, this project attempts to design a code that simulates flocking behaviours on site. With no apparent, at this point, optimization goal, but to study emerging plan patterns and self organization of the individual units.<br />
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Software | Rhino Grasshopper, Gismo, Quelea, Galapagos, Human UI Pinecone project (KUKUNARI origins)tag:www.grasshopper3d.com,2016-07-07:2985220:Video:15614072016-07-07T12:22:31.823Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<a href="https://www.grasshopper3d.com/video/pinecone-project-kukunari-origins"><br />
<img alt="Thumbnail" height="133" src="https://storage.ning.com/topology/rest/1.0/file/get/2778197355?profile=original&width=240&height=133" width="240"></img><br />
</a> <br></br>Wrapping up and creating some demo presentations of the final projects of TUC ARCH230 postgraduate course<br></br>
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In this case Pinecone project by Iro Skouloudi was edited/adapted to Human UI for demonstration purposes.<br></br>
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This is the first stage of the given brief, where students had at first to learn the basics of grasshopper for Rhino (first time exposed to…
<a href="https://www.grasshopper3d.com/video/pinecone-project-kukunari-origins"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778197355?profile=original&width=240&height=133" width="240" height="133" alt="Thumbnail" /><br />
</a><br />Wrapping up and creating some demo presentations of the final projects of TUC ARCH230 postgraduate course<br />
<br />
In this case Pinecone project by Iro Skouloudi was edited/adapted to Human UI for demonstration purposes.<br />
<br />
This is the first stage of the given brief, where students had at first to learn the basics of grasshopper for Rhino (first time exposed to GH for most of them) and then move forward to the creation of a light fixture, which would be 3d printed at a small scale.<br />
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This project, after the course has been developed to KUKUNARI. field of view / 2d along main roadtag:www.grasshopper3d.com,2016-07-07:2985220:Video:15614552016-07-07T12:20:01.324Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<a href="https://www.grasshopper3d.com/video/field-of-view-2d-along-main-road"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778197552?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />An update to a previous video. Using Grasshopper Isovist for the visibility analysis, HumanUI for the small UI, Human for on screen geometry etc rendering and Horster for camera controls.
<a href="https://www.grasshopper3d.com/video/field-of-view-2d-along-main-road"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778197552?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />An update to a previous video. Using Grasshopper Isovist for the visibility analysis, HumanUI for the small UI, Human for on screen geometry etc rendering and Horster for camera controls.